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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

Author Topic: (minor) "Making Do" & Wings  (Read 1406 times)

Taverius

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(minor) "Making Do" & Wings
« on: January 15, 2016, 11:44:05 AM »

While the perk makes sure not to round down a 1-crew ship's skeleton crew to 0, it can decrease a wing's skeleton crew to less than 1/fighter for wings that start with 1/fighter - which makes sense from a numerical perspective but not from a functional perspective - that third broadsword, who's flying it?

Yes, I realize this makes very little difference in actual gameplay :D
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No faction is truly established without a themed Buffalo (TAG) variant.

Alex

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Re: (minor) "Making Do" & Wings
« Reply #1 on: January 15, 2016, 11:49:33 AM »

Thanks for the report :)

... that third broadsword, who's flying it?

Uhh... a gamma-level AI that's certainly within the parameters established by the treaty after the second AI war.
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