Commissions will be available in the next patch alongside a more sane market and some minor ship/weapons tweaks.
It is very good, now it will be much simpler to force a galaxy to the knees.
And question: I noticed that you began work on revival "Kadur Theocracy". How there are affairs over it? You already made a lot of things having added Hiigaran and Bushi.
P.S. You could tell as you made them compatible to 0.7.1? I would like to update compatibility 'Project Valkyrie" and "Blue & Red" but I don't know as.
I can't update mods that the authors won't authorize me to work with. Kadur is about 60% done for 0.7.1. A lot of stuff has to be modified to make it work, I'll probably release it along with the next patch for Bushi and Hiigarans.
I.e. their authors still plan to work on them?
And a question on "Kadur Theocracy". In it to fashion of interesting things (described in features) they will work?
Features:
The Kadur Theocracy, a remote and isolated religious utopia or a tyrannical and xenophobic despotism, depending on your viewpoint!
The Qamar Insurgency, a motley crew of rebels and terrorists or brave freedom fighters, depending on your viewpoint!
3 new star systems, including new stations!
26 new ship classes including 6 new fighter and corvette hulls, all balanced for vanilla play!
16 new weapons balanced against existing offerings!
6 new ship systems!
Uomoz's Sector compatibility!
Exerelin compatibility!
Integrated relationships (mostly hostile!) with popular mod factions!
Gedune raiders to harass Kadur fleets if you have the Gedune installed!
Shadowyards Heavy Industries trading convoys to resupply Kadur stations and vice versa if you have SHI installed!
Junk Pirates scavengers to attack Kadur shipping if you have Junk Pirates installed!
ASP Syndicate shipping to the new systems to escort or pirate if you have ASP Syndicate installed!
Blackrock Driveyards corporate trading and warfare fleets to blow up and be blown up by if you have BRDY installed!
Gigantic "boss" fleets to blow up your Onslaughts against!
A developer who is pretty much in love with Starsector and won't be leaving anytime soon!
Most of those features are old and don't apply anymore, right now i'm focusing on getting them up and running, balance their market systems, balance the ships to fit the 0.7.1 change.
The Kadur will have allies and enemies and you'll be able to do commissions for them.
It is nexerelin compatible but at present all of the mods(that I've worked with) crash for some reason when using the Corvus Mode option.
As for new features those will come at a later date.