Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
v1.10* Add option for enemy chatter* Add characters: acecombat_count, blood_caleb, drunk_gopnik, gentleman2, knight_of_ludd * Thanks to Avanitia for a bunch of these* darklord character no longer available for steady officers* Add font size setting for floater text to settings.json* Improve assignment of default characters for officer-less ships* PrintChatterChars command: Add battle arg (prints characters for all ships in current battle), fix handling in simulations and menu battles* Fix Version Checker support (moved version file to GitHub)* Fix some cases where box chatter printed invalid characters due to smart quotes* Update faction tags file a bit* Remove some debug messages
v1.10.1* Enemy chatter fixes/improvements * Add antispam for chatter of enemies (and default officers) * Add Blade Breakers and HMI's Mess factions to no-enemy-chatter list * Fix enemy death messages * Fix enemies being used for battle start/victory chatter* Character load failure throws an exception rather than just printing to log
For some reason, floating text chatter won't show up in combat. I've only got this mod and LazyLib enabled and there's no in-battle text, only the text that shows up when ships get damaged. I've tested with the chatter box, which is working fine, but still no floating text.
runcode ShipAPI ship = Global.getCombatEngine().getPlayerShip();Global.getCombatEngine().addFloatingText(ship.getLocation(), "big text", 48, Color.WHITE, ship, 0, 0);
Do you see the vanilla floating texts (weapons and engines disabled/repaired, etc.)? If not, look in the settings menu.
v1.11* Mod now requires MagicLib!* Add Project Wingman-style intros for some fleet types * Will only appear if fleet is not significantly weaker than player * [post-beta] Added configuration settings to MagicLib's `modSettings.json` and to `strings.json`; added sound* New characters: ace, Generals pack* Add Domain Resurgent to no-enemy-chatter factions* Hulls with `no_combat_chatter` tag are automatically ignored* Update hull/ship name prefix lists
v1.11.1* Mark as Starsector 0.95 compatible, configure dependencies
I registered to the forum just to say that this mod is just the best and IMO should be in the base game. I absolutely love the chatter - makes the world feel so much more alive, and makes me care more about my officers. When I installed the new 0.95-version, I didn't have this mod yet, and the silence was just so strange! It seems I cannot anymore play without this.So, thank you for making this mod!
Is there a way to make the bossfight splash more common, or just force it for more fleets? I really love it and would like to see it more often.