This moment, where i see a thing: I HAVE NOT FINISH MY MOD AHHHHH. I want always add thing. I have too time , today.
Question: Syracuse. Where does that name come from? I give a half five if you have true answer or wrong, also.
Download Version 1.2a:
- Cruiser Syracuse is less rare.
- Weapon is now REALLY vanilla modified: * (1.2,1.5)turn rate, * (1.2,1.5,2)range, *(1.2,2)projectile speed , / (1.2)damage
- Vulcan and arbalest have now green projectile.
- Log : Ordonnances points 96 => 86.
- Overall ship have a tiny upgrade of flux dissipation
- Add a chief ship very rare. (For boss bounty for SS+, after)
- Add a strange weapon for chief ship.
- Add a mission with this chief ship.(Good luck).
If you encounter this chief ship, take screenshoot and give me, you will receive a cookie.
This ship(spoil also): (Why this ship is very better in game?)
DinoZavarski, next version(1.2b) (for text, now!), i have put your text modified(i put you in credits). Thank you
Spoiler
All Looter weapons are precisely rebuild by hand from both salvaged and redesigned parts. Low power inertia compensator is added to cover their main body, improving turn rate and increasing range, projectile speed , but less damage. Thanks to the well developed cottage industry in Looter space there is no overwhelming effect on the price tag.
Now, just ship and factions and i am good '.' (Where i can find a writter for this? Hum...)
Version 1.2c is released!
Do not fear. This ship controled by a IA, for same mission, have very very lose against this capitalship. But, ok, this IA is very coward, this ship is immune against missile( you can look, ah ah) and have very very big range, so if you have not range for kill engine of this ship, you are dead '.' (But, with a probability of 0.005% meet this ship, very not probable )
After a time, semi final version is out: 1.2e!!!! Need just fix all test, and i can out 1.3, but this is finish, i think.