Alright, this should be the last hot-fix for a while now. It's a lot of small balance changes to less used weapons and a couple of QoL additions.
It you didn't already watched it, here is the big new thing in this update:
CHANGELOG
[RC4]
- Virtuous-class wunder wanzer:
. Added a visual glow to indicate the system is ready to use.
. Base speed increased to 85 from 60.
. Special loadouts cannot be changed without a spaceport.
- Stratus freighter:
. Cargo capacity increased to 250 from 200
> Now properly competes with the Mule as a non civilian freighter.
- Plasma Capacitor Shunt system:
. Active time increased to 1.3s from 1.
- Burchel beam repeater:
. Flux ration improved to 0.8 from 1.33.
> Now competes with the Burst Laser at .62 ratio.
- Glaux Beam Repeater:
. Flux ratio improved to 1.1 flux/dmg from 1.17,
. Sustained DPS increased to 200 from 150.
> Should now compete with the phase Lance on equal footing.
- State Support Beam:
. Now a burst beam with 2s on, 2s off firing pattern, from a continuous one,
. Firing dps increased to 400 from 200 (same sustained damage),
. OP cost notched down to 11 from 12,
. Range slightly reduced to 800 from 850.
> Now offers more flexibility when choosing between not insignificant bursts, or continuous alternating beams.
- Magicbox Anti-missiles:
. Spread between multiple targets when fired in bulk.
> Should be more reliable against multiple incoming missiles.
- Thunderbolt MRM Pod:
. OP cost raised to 12 from 10.
> It has twice the damage potential of a Harpoon Pod so definitely required
- Banish Torpedo Launcher:
. OP cost notched down to 11 from 12.
> Not really required, but it creates a smooth op gradient along Plover, Banish, Thunderbolt, Thrush
- Lazyhorn Warp Projector:
. Tweaked Prox fuse ranges to better deal with swarms of missiles,
. Max damage reduced to 300 from 350,
. Fire-rate increased to 17 salvo per minute from 12,
. Autofiring solution vastly improved.
> Now this is a reliable Energy mount Flak gun.
- Warlust, Frost wanzers:
. Removed ammo limitation on their main weapons.
- Avalanche, Raven wanzers:
. Added limited ammo regen to their main weapons.
> The AI would not retreat them for rearming reliably.
- Deep Strike Pod:
. Wanzers should stay in combat if the pod is destroyed instead of retreating.
- Some weapon tiers have been shuffled to try and help the auto-fitter.
- Fixed a bunch of outdated descriptions.
Earliest save compatible version: 2.62
Always DELETE the old version before extracting the new one