Chiming in with my agreement that the Pandemonium overall just sucks now.
Please note that I never played with its old version. I just started trying it out for the first time and was baffled about how it was so garbage compared to other capital ships. Here are some things I've noticed.
1. The shield is front-facing. If a missile explodes against where it meets the ship's bow, the ship TAKES DAMAGE. The shield doe not protect the ship for explosive hull/armor breaking impacts. Yikes!
2. I need way more OP to make this thing functional. I saw someone mention it got a 60 OP nerf, and trust me, I can feel it. This ship feels like a half-capitol ship, and a really bad one. It loses to every other capitol ship in the game.
3. It only has two large mounts, and they are on the rear of the ship. Do you know what that means? On a ship this long, you lose 200-300 units of firing distance because the shots have to clear the ship's bow. An 1100 range weapon fires as if it were only 800-900 range. That is really bad, since it effectively makes anything below 600 range unusable unless you literally battering-ram the enemy.
...
So, here are my hot suggestions to improve this ship without making it stupidly overpowered.
1. Bring back another 60 OP, or maybe only 30. Either way, the Pandemonium needs quite a bit more OP to be decent.
2. Move the shields forward about, say, 25 units? They should not brush up against the ship's front.
3. I saw that you removed some large mounts. That's fine. I recommend replacing Dampened Mounts with a new unique ship mod:
Enhanced Cannons:
Large ballistic and energy weapons gain an additional 300.0 su of firing range.
4. Optional: Convert the shield to omni, and make it about 30 degrees wider. 60 degrees is really bad. This ship gets destroyed from any angle other than the front.
These are just my suggestions, but frankly, capitol ships need to be strong. There's a difference between overpowered and reliable. This ship is extremely weak. I can't even beat 40 OP ships in the training menu, let alone live-firing enemies.