Wanzers in space are clearly too OP, as they avoid the greatest weakness of wanzers: a man in an orange jumpsuit with a pistol tanking a cannon shell to the face and firing back, ejecting the pilot.
Love this mod so much. I'm a little confused on how the wanzer gantry ability works; does it speed replacement of the first couple fighters to die, or entire wings? Does it count each bay seperately? My inner min maxer wants to know if I get more out of it with a raven in a single bay or if two bays of frosts benefit just as much.
The Versant is probably my new favourite ship. So much fun to pilot, checks all the boxes; it's faster than phase frigates, has 360 shields to ignore salamanders, and a ton of bursty dps dead ahead. And it looks awesome.
The Vapor tends to explode like any other frigate when I leave it in the hands of an officer, but as a player driven SO super frigate, it's unreal. 2x light machine gun, 1x heavy machine gun and 1x assault chaingun with overpower the shield/flux on even most cruisers. The special ability can be used to phase backwards through a salamander or to just drop shields to vent flux and go back in, so you get to spend most of your time gunning things down instead of dancing with salamanders. Easily the most cost effective ship I can find in the early game, one of these can handle a small low tech station solo, or a small fleet of pirates. If I could buy a variant that had triple the maintenance/purchase costs and all the same stats except longer deployment time, I'd happily pay it just so I could spend more time flying it without having to retreat constantly.