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News:

Starsector 0.95a is out! (03/26/21); Blog post: Of Slipstreams and Sensor Ghosts (09/24/21)

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Author Topic: [0.95a] BigBeans Ship Compilation + Optional Submod  (Read 54997 times)

Gewehrmann144

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Re: Bay fatal error
« Reply #90 on: September 28, 2021, 01:29:22 PM »

I encountered this error saying the hull spec wasn't found, but I have both the graphics for the hull and the file specs. Could you help? I love this mod.
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BigBeans

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Re: Bay fatal error
« Reply #91 on: September 28, 2021, 07:31:06 PM »

I encountered this error saying the hull spec wasn't found, but I have both the graphics for the hull and the file specs. Could you help? I love this mod.

I can't recreate this crash. I dunno what's causing it.
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Oxer555

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Re: [0.95a] BigBeans Ship Compilation + Optional Submod
« Reply #92 on: October 15, 2021, 11:47:03 AM »

I have a problem with the BSC submod. I was trying to make tector battleship from blueprint production and it kept taking credits for it but the ship wasnt delivered to my station and it stayed in the construction list same thing happens when i try to make venator.
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Oxer555

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Re: [0.95a] BigBeans Ship Compilation + Optional Submod
« Reply #93 on: October 17, 2021, 04:37:26 AM »

Ok I fixed it by adding into a world folder a factions folder and puting every .faction and .json file into it.
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BigBeans

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Re: [0.95a] BigBeans Ship Compilation + Optional Submod
« Reply #94 on: October 17, 2021, 11:46:10 AM »

Ok I fixed it by adding into a world folder a factions folder and puting every .faction and .json file into it.

Yeah I missed a folder while creating the submod. Will be fixed next update.
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