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Starsector 0.95.1a is out! (12/10/21); Blog post: Uniquifying the Factions, Part 2 (04/30/22)

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Author Topic: [0.95a] SAD: Sanguinary Autonomist Defectors  (Read 181390 times)

A_Random_Dude

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Re: [0.95a] SAD: Sanguinary Autonomist Defectors
« Reply #105 on: April 15, 2022, 04:39:40 AM »

Hi, nice mod but I just wanted to inform you that both types of SAD beacons don't seem to show any description when I inspect them. I've taken a quick look into the mod's files, and it seems to be because the beacons description in rule.csv are associated to the wrong tag (warning_beacon). Changing those tags to the ones I could find in ping.json seemed to work, but only for one of the two beacons (sanguinary_autonomist_defectors_warning_beacon2 works perfectly, but not the 3).

Not a big issue, but I just wanted to point that out.
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Snrasha

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Re: [0.95a] SAD: Sanguinary Autonomist Defectors
« Reply #106 on: April 15, 2022, 10:58:37 PM »

Hi, nice mod but I just wanted to inform you that both types of SAD beacons don't seem to show any description when I inspect them. I've taken a quick look into the mod's files, and it seems to be because the beacons description in rule.csv are associated to the wrong tag (warning_beacon). Changing those tags to the ones I could find in ping.json seemed to work, but only for one of the two beacons (sanguinary_autonomist_defectors_warning_beacon2 works perfectly, but not the 3).

Not a big issue, but I just wanted to point that out.

Oups, thank. I will might update it when i have time :).
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I am pretty bad on english. So, sorry in advance.

Gladiator Society
Add battle options on Com Relay/ Framework for modders for add their own bounty.

Sanguinary Autonomist Defectors A fan-mod of Shadowyard.

snopey1

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Re: [0.95a] SAD: Sanguinary Autonomist Defectors
« Reply #107 on: May 19, 2022, 11:09:21 PM »

Using mod "Unpack Blueprints" and I modified the SAD blueprint pack to be unpack-able, that park works fine, however as soon as I scroll my inventory down and see the unpacked blueprints my game crashes with error "Fatal: Ship hull spec [sanguinary_autonomist_defectors_Anuket_Wing] not found! Check SS.log for more info."

Spoiler
142637 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Ship hull spec [sanguinary_autonomist_defectors_Anuket_Wing] not found!
java.lang.RuntimeException: Ship hull spec [sanguinary_autonomist_defectors_Anuket_Wing] not found!
   at com.fs.starfarer.loading.oO0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.Object.renderShipWithCorners(Unknown Source)
   at com.fs.starfarer.api.campaign.impl.items.FighterBlueprintItemPlugin.render(FighterBlueprintItemPlugin.java:95)
   at com.fs.starfarer.campaign.ui.trade.Object.render(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderAtCenter(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoStackView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.trade.CargoDataGridView.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.e$Oo.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.e.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.oOoO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.campaign.ui.o0OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.o0OO.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.N.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.newui.OO0O.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.ui.v.renderImpl(Unknown Source)
   at com.fs.starfarer.ui.Q.render(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.render(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

I have verified all files unpacked correctly. I doubt many other people will have this issue since it requires you to have installed another mod and edited files in each mod. while not hard it's not something I expect a lot to run into.

I saw that sanguinary_autonomist_defectors_Anuket.SHIP existed and that comes up as "hullsize": "FIGHTER", so I tried to change the file name to sanguinary_autonomist_defectors_Anuket_Wing and had no fix. I opened that file and added a _Wing to the hullid also did not help. tried deleting Anuket_wing line from wing_data.csv but crashed on continuing game.

I'm just going undo changes, and put the blueprint away and sell it later if a solution is said, else it'll collect dust forever.
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