Okay, after another day of playing aaaand especially after reading through the manual (which is awesomely helpful btw, thanks for that!) I now must say I'm getting much more comfortable with Command Points and the whole assignment system

I've swooped through some more hard mission and even taken some shot at the impossible one

Must say, if I do get that chance in the end, I'll definitely play on medium through campaign

That's the level I think I could be happy with, although hard is managable. Anyway, my point here, people who are (like I used to be) unfamiliar with the system, go read the manual and try to adapt, it's actually working pretty good already in this 0.35 version! I usually end up with 10+ Command Points left anyway in the end, I don't even really worry about them, I mostly deploy, throw a few captures and one assault (which really turned out to be crucial to my success) and then I just rally carrier's group somewhere safe and voila... every now and then I throw some more captures if the enemy had managed to take the objectives before I dealt with him somewhere else, and sometimes I order a strike or harass on a tough target and that's pretty much it. Friendly AI isn't doing such a poor job as I had originally thought and I can just immerse in the amazing space combat (which truly is the best thing about Starfarer) and watch the things fall in place
