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Starsector 0.97a is out! (02/02/24); New blog post: Planet Search Overhaul (07/13/24)

Author Topic: [0.97a] JaydeePiracy  (Read 1479 times)

Jaydee8652

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[0.97a] JaydeePiracy
« on: November 30, 2024, 06:30:09 AM »




A series of hopefully unique and interesting ships. My eventual goal is to kitbash a ship for every faction as an exercise for myself. Its called JaydeePiracy because the first one was a pirate ship and the mod was originally created to share that one ship.

Show me the ships! (In more detail)
Spoiler
(Pirates) Plunder: Created by pirates, beloved by mercenaries, a compact dedicated Missile Destroyer refit of the Sunder brought to you by the Thulian Raiders.



(Mercenaries) Epistle: An advanced command shuttle refit of the Kite, perfect for a fleet Admiral who values their own life enough to lead from the rear.




(Independents) Gretchen: Pushed into service by desperate Polities, one of the first Phase ships ever deployed, dating back to the start of the Cruiser School revolution.




(Persean League) Shoebill: A logistics minelayer hybrid, deployed on the outskirts of Domain space to support the few manned fleets sent to crush insurrection on the frontiers.




(Hegemony) Arcubus: A conservative artillery battleship deployed simultaneously with the Legion, particularly favoured by the XIV, only the modified variant remains in the Persean Sector.



(Sindrian Diktat) Supremator: Brainchild of Andrada's inflated ego after the "success" of the Executor, an extensive refit of the Conquest to bring a full battery of firepower to bear.




(Tri-tachyon) Miridian: Military recreation of the Apogee, the development of which was funded by a nostalgic board member.




(Luddic Church) Cassius: Radical restructuring of the Legion, commissioned after the Hegemony and Church of Galactic Redemption's falling out after the first AI war.




(Luddic Path) Atlas Mk.II-LP: Atlas repurposed by Luddic Fanatics into a bombardment vessel, provides unconventional fire support with its built in unique weapon, the Cargo IED Launcher.

[close]

Show me the [REDACTED] (In more detail)
Spoiler
(Explorarium) Embrasure: Ultraheavy long ranged fleet anchor, built around a LIDAR array to allow the automated fleet to punch hard from the backline.



(Remnants) Iota: Bleeding edge ultraheavy gunship, the largest ship to ever be equipped with the proprietary Tri-tachyon phase teleporter.

[close]

[SUPER ALABASTER] Clearance Required
Spoiler
(Omega) Penrose: An impossible designation for an impossible craft, a ludicrous modular *game* deployed to test notable *campers* proficiency at *dancing*.

*Sprite remastered at the request of and with the permission of Mae1strom

Not fully implemented! The bounty is currently on the board at game start, will eventually require conquering a Hypershunt to appear, and is written with that in mind.
[close]

Disclaimer:

I am not good at modding Starsector, although I will try, if this mod causes a conflict I am probably not able to fix it.
« Last Edit: Today at 04:47:45 AM by Jaydee8652 »
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IGdood

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Re: [0.97a] JaydeePiracy
« Reply #1 on: December 01, 2024, 08:51:38 AM »

Nice work
Downloading just for the Gretchen
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Jaydee8652

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Re: [0.97a] JaydeePiracy
« Reply #2 on: December 02, 2024, 03:24:38 PM »

Nice work
Downloading just for the Gretchen

Thanks!
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zunwar

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Re: [0.97a] JaydeePiracy
« Reply #3 on: December 03, 2024, 08:49:34 PM »

Hi! I liked the modded ships but theres a problem with Supremator. Hullmod not working


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Jaydee8652

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Re: [0.97a] JaydeePiracy
« Reply #4 on: December 04, 2024, 01:26:23 AM »

Hi! I liked the modded ships but theres a problem with Supremator. Hullmod not working

Read it closer.

I’ve changed the description in the most recent version because it’s a pretty cruel joke and that version of the description doesn’t really convey what’s going on properly. I’ve copied the new one out here:

“An attempt to reduce the ordnance point cost of large energy weapons by 10.

It accomplishes nothing but get petty officers executed for treason when they naively point out to their superiors that the system simply doesn't work. The mess of auxiliary reactors, dedicated flux conduits and tangled grids increases the chance of critical malfunction, although by a small enough amount that it can be scrubbed from official combat logs. These flaws are baked directly into the hull and cannot be fixed using the technology available to the Persean Sector.”

It doesn’t work on purpose, you think Sindria have the technical know how to make something like that work? Everyone who has crewed it knows it doesn’t work but pointing it out gets them shot so it stays on the ships readout.

(You should update if you can anyway because I can see you’re on the version where the Supremators engine plumes are borked up.)
« Last Edit: December 04, 2024, 01:37:38 AM by Jaydee8652 »
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Jaydee8652

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Re: [0.97a] JaydeePiracy
« Reply #5 on: December 04, 2024, 01:39:07 AM »

Good god this UI on mobile is miserable. I guess I’m stuck with 3 redundant replies now.
« Last Edit: December 04, 2024, 01:54:51 AM by Jaydee8652 »
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Jaydee8652

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Re: [0.97a] JaydeePiracy
« Reply #6 on: December 04, 2024, 01:42:37 AM »

Functionally it’s a D-mod that lies to you. It’s not your fault for not realising, I reworded the description for a reason, it’s wasn’t very clear.
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zunwar

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Re: [0.97a] JaydeePiracy
« Reply #7 on: December 04, 2024, 09:37:25 AM »

Ahh!! Okey, Cleverer girl!! I'm just going to up date and change the build-in hullmods to something else.

You can't stop me!! Your not my Dad, Mom, or significant person.

Thanks for the mod though.
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Jaydee8652

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Re: [0.97a] JaydeePiracy
« Reply #8 on: Today at 03:50:05 AM »

The most recent version doesn't fully implement the *secret ship* so the bounty will appear even without doing the prerequisites. It will still function though, you can accept and complete it.
« Last Edit: Today at 03:54:39 AM by Jaydee8652 »
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