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Starsector 0.98a is out! (03/27/25)

Author Topic: [0.98a] Combat Alarm Sounds  (Read 6592 times)

AyyLuska

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[0.98a] Combat Alarm Sounds
« on: March 27, 2025, 07:06:40 PM »

Combat Alarm Sounds

Simply one of the best mods brought to this Forum, now returned! Originally made by Jamplier, whom has kindly allowed me to learn how to mod Star Sector with. The original mod post can be found here!

Description: Combat Alarm Sounds (CAS for short) adds personalized audio queues to in-combat situations, like high flux, hull health, highly damaging impacts, and flameouts.
Pressing "O" shuts off continuous alarms until you receive damage again.

Video Example:


Changelog:
Spoiler
v1.4
-Direct port to ver. 0.98a of StarSector

-For older versions, refer to the original post
[close]
« Last Edit: March 27, 2025, 07:46:31 PM by AyyLuska »
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Famelhaut

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Re: [0.98a] Combat Alarm Sounds
« Reply #1 on: March 29, 2025, 11:05:48 AM »

Yay!
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TheArchange

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Re: [0.98a] Combat Alarm Sounds
« Reply #2 on: March 29, 2025, 04:44:25 PM »

Delicious, finally, a proper combat alarm system...
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Simbach Vazo

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Re: [0.98a] Combat Alarm Sounds
« Reply #3 on: April 01, 2025, 07:55:44 PM »

Missing that <<MISSILE. MISSILE. MISSILE.>> and incessant beeping  ;) :P
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G r o o v y

Chaotic-Entropy

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Re: [0.98a] Combat Alarm Sounds
« Reply #4 on: April 10, 2025, 08:16:04 AM »

Wow, that's a little intense. Stops just short of your first officer wailing in your ear about being about to die.
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Juan-Dela_Cruz

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Re: [0.98a] Combat Alarm Sounds
« Reply #5 on: April 15, 2025, 12:41:41 AM »

If you're looking for suggestions, how about using LunaLib instead of the Settings.ini?
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Sky Guy

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Re: [0.98a] Combat Alarm Sounds
« Reply #6 on: April 22, 2025, 04:27:37 PM »

Half-expected to hear BANK ANGLE, BANK ANGLE. PULL UP! WOOP WOOP. PULL UP!
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