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Author Topic: What 'weapon recoil' does in this game??  (Read 6638 times)

Paragon Bane

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What 'weapon recoil' does in this game??
« on: July 12, 2020, 12:15:12 PM »

As the title, I can't really see/feel how 'weapon recoil' works in this game.
Can someone explain to me pls?
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Hiruma Kai

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Re: What 'weapon recoil' does in this game??
« Reply #1 on: July 12, 2020, 12:21:20 PM »

Some weapons, but not all, have a cone of fire.  When you shoot them, the shot can end up anywhere within that cone, randomly.  The longer you fire in rapid succession, the larger the cone of fire becomes, and the more spread out your shots become.  This is the recoil.  If you stop firing for a few moments, the cone will shrink back down to its original size.
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Mondaymonkey

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Re: What 'weapon recoil' does in this game??
« Reply #2 on: July 12, 2020, 12:24:30 PM »

IIRC recoil effect decrease weapon accuracy. Constant firing sometimes makes almost impossible to hit small target on longer distances.

Some weapons have perfect accuracy or 0 recoil, so they are unaffected.
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Paragon Bane

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Re: What 'weapon recoil' does in this game??
« Reply #3 on: July 12, 2020, 01:11:46 PM »

So, which type of weapons has recoil? I assume it's the ballistic ones?
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SCC

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Re: What 'weapon recoil' does in this game??
« Reply #4 on: July 12, 2020, 01:24:53 PM »

Most ballistic weapons, except for Hypervelocity Driver and Gauss Cannon. Most energy weapons don't have recoil, except for Ion Pulser and Autopulse Laser. Missiles don't have any recoil. If they have any spread, it's a part of how the weapon works and can't be changed.

Hal900x

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Re: What 'weapon recoil' does in this game??
« Reply #5 on: February 24, 2022, 12:06:20 AM »

I think necro'ing this is appropriate. Is there a stat that shows weapon recoil? There should be. Accuracy?
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Hatter

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Re: What 'weapon recoil' does in this game??
« Reply #6 on: February 24, 2022, 08:44:41 AM »

I think necro'ing this is appropriate. Is there a stat that shows weapon recoil? There should be. Accuracy?
Accuracy is shown as 'poor' 'good' 'great' etc in the tooltip. For numbers you need to dig through the files.
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Hal900x

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Re: What 'weapon recoil' does in this game??
« Reply #7 on: February 24, 2022, 10:52:17 AM »

I think necro'ing this is appropriate. Is there a stat that shows weapon recoil? There should be. Accuracy?
Accuracy is shown as 'poor' 'good' 'great' etc in the tooltip. For numbers you need to dig through the files.

Thx. Is the accuracy stat the end-all be-all for recoil? I see descriptive words such as "cone", "stream", etc. in certain weapon tooltips. I haven't played obsessively enough (yet) to know them via experience.
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Supraluminal

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Re: What 'weapon recoil' does in this game??
« Reply #8 on: February 24, 2022, 11:24:43 AM »

I think the accuracy stat is the only place in-game that describes recoil in a quantitative way. It may not be perfect, but in my experience you can safely rely on it to know which weapons can fire accurately for a sustained period and which ones can't. In fact, it probably ought to be labeled "recoil" instead of "accuracy," because as far as I've noticed all weapons have very high accuracy with their first shot. It's only once recoil kicks in that it gets worse for some.

One other critical thing to know is that mounting a weapon on a hardpoint will reduce the effects of recoil by 50%. (Hardpoints are the mounts that fire in a fixed direction, as opposed to turrets.) You can dramatically see the effects of this by trying something with a high recoil on each mount type. The Heavy Autocannon is a good one to try, or the Light Dual Autocannon if you don't have medium weapons/mounts to use yet.

The difference is significant enough that, in my opinion, it's barely worth using a high-recoil weapon on a turret mount without some other kind of recoil compensation (e.g. an officer with Gunnery Implants and the Armored Weapon Mounts hullmod). On a hardpoint, though, the same weapon might do just fine with no extra help.

Unfortunately the game barely communicates the hardpoint recoil reduction; I think the only place it's ever mentioned is in one of the rotating tips on the menu screen.
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Hal900x

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Re: What 'weapon recoil' does in this game??
« Reply #9 on: February 24, 2022, 03:53:52 PM »

One other critical thing to know is that mounting a weapon on a hardpoint will reduce the effects of recoil by 50%.

Ah yes, thanks. I did know that at one point but it's easy to forget important tidbits like this in the mass of information. Definitely affects the decision whether or not to get Armored Weapon Mounts and the like.
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