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News:

Starsector 0.98a is out! (03/27/25)

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Author Topic: [0.98] Animated Colony Items (Vanilla edition)  (Read 35311 times)

That-One-Random-Kid

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Re: [0.97a-RC11] Animated Colony Items (Vanilla edition)
« Reply #15 on: November 14, 2024, 12:37:36 PM »

Damn I didnt know there could be gifs in Starsector
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Valinra

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Re: [0.97a-RC11] Animated Colony Items (Vanilla edition)
« Reply #16 on: November 15, 2024, 02:10:31 PM »

This should be base game.
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Darloth

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Re: [0.97a-RC11] Animated Colony Items (Vanilla edition)
« Reply #17 on: November 26, 2024, 04:28:09 PM »

For the fullerene spool, most people tend to animate precious metals or metallish things or sometimes just ANY things like this with a simple diagonal light sweep/glint.  A slightly brighter pass on the highlights that just occasionally swipes over the image as a diagonal line of brighter reflections, which says "hey, this is special and fancy".

Not sure whether you think that's worth the effort, but that would be how I would do it.

Lovely animations in general.  They look so good now!
« Last Edit: November 26, 2024, 04:32:35 PM by Darloth »
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Spinosaur4809F

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Re: [0.98] Animated Colony Items (Vanilla edition)
« Reply #18 on: March 29, 2025, 05:32:21 AM »

Just found that when I use the mod with the new version it shows all the colony items, blueprints and other items as unlocked in the new Codex, whereas in vanilla it's just the Survey Data. (I have no saves yet btw or at least none that I have even seen these items in)
« Last Edit: March 29, 2025, 05:34:10 AM by Spinosaur4809F »
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Brainwright

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Re: [0.98] Animated Colony Items (Vanilla edition)
« Reply #19 on: March 31, 2025, 08:11:43 PM »

Noted that this mod prevents having the colony items unlock the planet finder options.
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