A status update, then. I've immersed myself in the project again to see what it would take to get all the systems up and running again, but some of the APIs I used have been deprecated, so I'm trying to figure out what my original intent was, and whether it's worth it to try and continue to do it that way, or do something that fits in the new ways the game works, and so on. But yes, I'm not idle
Omg, I hope I am not too late, but the idea of actually using recreational drugs in gameplay to find and talk to aggressive space hippies is very much what this game
NEEDSLove the look of the ships, and the personality they have, especially the Willow, Cobra, Gila Monster and ofc, the Oasis
If you're going to cut things up, I implore you to keep the core identity of the Nomads.