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News:

Starsector 0.97a is out! (02/02/24); New blog post: Anubis-class Cruiser (12/20/24)

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Author Topic: [0.97a] Ship Browser 1.2  (Read 10517 times)

Shad90

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Re: [0.97a] Ship Browser 1.2
« Reply #15 on: August 15, 2024, 03:38:29 AM »

Hello ! Is there a way to give default load out when we give ourself a ship via the browser ?
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itBeABruhMoment

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Re: [0.97a] Ship Browser 1.2
« Reply #16 on: August 24, 2024, 10:36:00 PM »

Hello ! Is there a way to give default load out when we give ourself a ship via the browser ?
No, use the vanilla variant editor. If you didn't know console commands comes with the commands "allweapons", "allwings", and "allmods".
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ADH166

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Re: [0.97a] Ship Browser 1.2
« Reply #17 on: August 30, 2024, 01:09:08 PM »

Starting off I love this mod, extremely useful and well done.

I think I found a small bug/feature (idk) that I found, if you use the "addhullmods" command and then you try and build in s-mods, the game then counts every other built in hullmod for its original op cost, is there any way to fix this?
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Siffrin

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Re: [0.97a] Ship Browser 1.2
« Reply #18 on: August 30, 2024, 05:51:51 PM »

The "mod_info.json" file still says the version is 1.1, is this just a typo?
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Gods most reckless Odyssey captain.

itBeABruhMoment

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Re: [0.97a] Ship Browser 1.2
« Reply #19 on: September 03, 2024, 01:27:40 PM »

The "mod_info.json" file still says the version is 1.1, is this just a typo?
Yes
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