I just wanted to do a quick appreciation post for the exploration side of this spaceman video game.
The very first time I left the core worlds the first system I entered had a high danger beacon. I didn't know about the spoilers so they mauled me and that was about it for me and exploration for the first <20 hours.
I've been playing with Nexerelin and I delete saves after I die and I only use the level 1 solo frigate start and shipping tiny bits of cargo between planets is boring as hooey. So I decided use what little money I had to go and have another go at the cosmos.
About 5 hours later I realized that I hadn't thought about killing even a single person in 5 hours. All that was on my mind was experiencing all the beauty the world had to offer - go visit supergiants and terraform moons and other stuff. Ooh, there's like an interesting world there, let's go visit that. Maybe it has sex parasites in its water or radiation or something. One time I found a pulsar and a black hole sharing a system. I don't know how rare that is but it sure looks cool.
There was some guy on the Reddit forums a while back who was of the mind the game should detonate the core worlds intrigue and focus more on exploration stuff. I still don't agree with him, but oh man, do I finally understand where he's coming from. It's intoxicating, being on the fringes of the known world and knowing something lifechanging or perspective-altering might be right around the corner. In the latest Devblog it looks like you're adding more cool scifi stuff to find, and I can't wait. I love this game. Thanks for making it!
https://youtu.be/fjj9gpqmYVI?t=31