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Author Topic: Non-Heap memory allocation (Preformace help)  (Read 2180 times)

Arkar1234

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Non-Heap memory allocation (Preformace help)
« on: January 04, 2018, 06:01:54 AM »

Hello guys, I'm gonna need some help on optimizing the game.

I know that when running with alot of mods, the memory allocation has to be increased... and I've already done that... but I seem to be running into problems with the game being rather slow because of the Non-Heap memory filling up (instead of the regular memory being used, which only goes up to around 25-40% max). Currently the console commands mod shows that it's set to 130MB, but it doesn't seem to be enough.

Would it be possible to increase that limit? and if so, where?
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LazyWizard

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Re: Non-Heap memory allocation (Preformace help)
« Reply #1 on: January 06, 2018, 01:18:16 AM »

You can safely ignore the non-heap memory values shown in the console overlay - that information is worthless nearly 100% of the time. It's only shown there to help spot some very rare types of bugs, and in those cases the non-heap size would be too large, not too small.
« Last Edit: January 06, 2018, 07:36:01 PM by LazyWizard »
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Arkar1234

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Re: Non-Heap memory allocation (Preformace help)
« Reply #2 on: January 08, 2018, 05:13:10 AM »

You can safely ignore the non-heap memory values shown in the console overlay - that information is worthless nearly 100% of the time. It's only shown there to help spot some very rare types of bugs, and in those cases the non-heap size would be too large, not too small.

Aye thanks
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Somewhere... somehow... some when.... there's a Kantai Collection mod for Starsector.....