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  Subject Started by Replies Views Last post
My thoughts/comments so far! Darrow 13 9030 Last post June 05, 2011, 11:50:41 AM
by Alex
Explosion shockwaves! Darkreaver1980 4 3696 Last post June 05, 2011, 05:18:44 PM
by Erebos
telling friendlies from enemies (especially missiles) « 1 2 » Avan 18 10340 Last post June 06, 2011, 02:32:07 AM
by McChubs
Colorblind mode Darkreaver1980 2 3725 Last post June 06, 2011, 08:47:42 AM
by Darkreaver1980
Memorize last selected resolution Hawat 2 2602 Last post June 08, 2011, 01:09:30 PM
by Alex
Scale, and notes about balance theShadow 8 5440 Last post June 08, 2011, 06:26:18 PM
by Flare
Music theShadow 3 2793 Last post June 09, 2011, 01:49:14 AM
by Ivaylo
Fleet Points Flare 2 2699 Last post June 09, 2011, 12:18:38 PM
by Alex
Ship repair and subsystem damage Hawat 1 2475 Last post June 09, 2011, 07:40:19 PM
by Avan
Hyperspace Waypoints theShadow 3 3572 Last post June 09, 2011, 07:50:14 PM
by theShadow
Modding - soft keys Trylobot 0 3208 Last post June 10, 2011, 01:04:22 PM
by Trylobot
AI should refrain from having carriers go charging off to battle Avan 4 3921 Last post June 10, 2011, 03:43:49 PM
by tinsoldier
New Battleship Class with Apogee design Darkreaver1980 2 3312 Last post June 11, 2011, 10:50:44 AM
by Avan
Modding - Ship Display Names Trylobot 0 4525 Last post June 11, 2011, 10:17:37 PM
by Trylobot
Modding - Disable Retreat Trylobot 0 3450 Last post June 12, 2011, 03:08:17 AM
by Trylobot
Suggestion: factions forming and dying inteuniso 7 4246 Last post June 12, 2011, 09:25:03 AM
by Mercurio
Beam Weapons - Max Beam Duration Trylobot 8 4493 Last post June 12, 2011, 11:58:04 AM
by Alex
Weapon and subsystem - hardpoints Mercurio 2 3021 Last post June 13, 2011, 01:36:08 PM
by Mercurio
Career paths Blips 2 3095 Last post June 13, 2011, 02:00:54 PM
by Blips
continuous 'burst fire' option Avan 7 4449 Last post June 14, 2011, 12:33:40 PM
by Avan
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