|
|
Rejection: the fight for unity
« 1 2 3 ... 12 »
|
Romeo_One
|
176
|
53576
|
February 10, 2013, 11:46:11 AM
by Sproginator
|
|
|
(D)Evolution... or why you shouldn't retrace your steps.
« 1 2 »
|
MrDavidoff
|
22
|
18135
|
February 06, 2013, 01:15:17 PM
by arcibalde
|
|
|
This will tell you how to find a trove~
|
xangle13
|
14
|
4947
|
February 04, 2013, 04:01:28 PM
by Radradrobot
|
|
|
Code Sample: Area-of-Effect Ship Systems
|
Psiyon
|
10
|
4634
|
February 04, 2013, 08:52:07 AM
by silentstormpt
|
|
|
Battle Size Issues.
|
makorth12
|
6
|
3999
|
February 03, 2013, 09:04:46 PM
by PCCL
|
|
|
Hiring an artist for a grand project
|
Okim
|
0
|
1540
|
February 03, 2013, 07:05:02 AM
by Okim
|
|
|
(mod guys plase reply) is there a possibility to lead/pilot fighter wings ??
« 1 2 »
|
spacepilot alex
|
16
|
7955
|
February 01, 2013, 12:39:23 PM
by spacepilot alex
|
|
|
Things that aren't moddable that would be nice to be moddable ^^
« 1 2 3 »
|
Romeo_One
|
32
|
8290
|
February 01, 2013, 01:07:45 AM
by Romeo_One
|
|
|
in need of a mission description.
|
Thule
|
3
|
1785
|
January 30, 2013, 02:56:28 PM
by Thule
|
|
|
Weapons affecting their owner stats
|
Machine
|
1
|
1457
|
January 28, 2013, 01:16:46 PM
by EnderNerdcore
|
|
|
MOVED: Omni Complex 1.1 - Construct weapons and ships - Starsector 0.54.1a compatible
|
Alex
|
0
|
1677
|
January 28, 2013, 09:50:24 AM
by Alex
|
|
|
How to add a ship into a fleet?
« 1 2 »
|
xangle13
|
15
|
4853
|
January 26, 2013, 10:20:52 PM
by Alex
|
|
|
HIRING coder: Starsector Plus [Formerly: Starfarer Plus] (I am a Spriter)
|
medikohl
|
0
|
2484
|
January 25, 2013, 11:31:11 PM
by medikohl
|
|
|
[Solved]Mod not working after loading save.
|
gruntmaster1
|
2
|
1797
|
January 25, 2013, 12:07:27 PM
by gruntmaster1
|
|
|
More Fighters - suggestions welcome!
« 1 2 »
|
Thaago
|
19
|
12549
|
January 24, 2013, 11:56:32 AM
by Wyvern
|
|
|
Sugestion for mod: Honorverse like mod
« 1 2 »
|
Shania
|
19
|
7294
|
January 23, 2013, 12:30:01 PM
by Romeo_One
|
|
|
jigsaw + synthetise
« 1 2 »
|
xangle13
|
15
|
5297
|
January 22, 2013, 01:54:04 AM
by LazyWizard
|
|
|
How to fully add a custom faction to the campaign
« 1 2 »
|
K-64
|
27
|
13260
|
January 18, 2013, 12:50:35 PM
by BikerMat
|
|
|
Mod Update Innitiative (Raising mods from the grave)
|
craftomega
|
6
|
3144
|
January 17, 2013, 04:11:35 PM
by craftomega
|
|
|
Need a very noob friendly guide for adding a faction and ships.
|
BikerMat
|
4
|
1707
|
January 17, 2013, 08:12:51 AM
by robokill
|