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Pages: 1 ... 129 130 [131] 132 133 ... 179
  Subject Started by Replies Views Last post
Community Mod 2 (Framework Download Available) « 1 2 3 ... 12 » Psiyon 175 43039 Last post September 15, 2013, 01:15:57 PM
by Sproginator
BattleCreationPluginImpl fails to compile as delivered in API xenoargh 13 5230 Last post September 14, 2013, 08:44:27 PM
by xenoargh
List of API additions in .6a LazyWizard 1 2533 Last post September 12, 2013, 08:53:04 PM
by xenoargh
RavendarkeĀ“s experimental armory « 1 2 » Ravendarke 26 11220 Last post September 10, 2013, 10:29:51 AM
by Ravendarke
RavendarkeĀ“s dock « 1 2 3 » Ravendarke 43 15461 Last post September 06, 2013, 05:49:02 PM
by Ravendarke
[SOLVED] Disable Skill Ranakastrasz 4 2269 Last post September 04, 2013, 08:08:49 PM
by Ranakastrasz
Orion Arm mod WIP (NEED HELP) Knight4d7 4 1904 Last post August 31, 2013, 02:47:52 AM
by Sproginator
Unexpected Hull Type Ranakastrasz 9 2955 Last post August 28, 2013, 05:22:15 PM
by Ranakastrasz
Making a mod/coversion but need a helper frag971 3 1465 Last post August 22, 2013, 07:22:29 PM
by frag971
0.6 and ability to replace sprites+borders Okim 5 2501 Last post August 21, 2013, 11:01:03 AM
by Alex
My art skill seems have level up...... xangle13 7 3076 Last post August 16, 2013, 02:18:10 PM
by SteelRonin
Requesting some artwork for the modding community « 1 2 » silentstormpt 22 6535 Last post August 15, 2013, 04:03:03 PM
by silentstormpt
ShipSystemStatsScript unapply() xenoargh 3 1689 Last post August 13, 2013, 10:57:46 AM
by xenoargh
MOVED: Advanced Spriting Technique: Expansion 1 R2 Trylobot 0 1074 Last post August 08, 2013, 05:23:45 PM
by Trylobot
Error: 2 xenoargh 2 1987 Last post August 07, 2013, 10:29:42 PM
by Alex
woried about op modded fighters sarducardun 12 4573 Last post August 07, 2013, 05:48:16 PM
by Thaago
Ship AI Modding in 0.6a xenoargh 3 2020 Last post August 06, 2013, 05:19:12 PM
by Nick XR
Free Miners Guild - Spawn faction's fleets (solved) Gotcha! 11 3483 Last post July 30, 2013, 04:25:46 AM
by Gotcha!
Nexus - Fleets go after enemy, but do not go into combat (solved) Gotcha! 6 4009 Last post July 30, 2013, 03:50:09 AM
by Gotcha!
automatic - point identification - surface fit - weapon xangle13 2 1396 Last post July 29, 2013, 09:41:25 AM
by maximilianyuen
Pages: 1 ... 129 130 [131] 132 133 ... 179

 

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