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Suggestions / Re: Resource management sucks
« on: September 17, 2019, 04:20:09 PM »
Having more uses for some goods does sound like a good idea, but only if there's ALSO a real CALL for those uses. The neutrino detector, for example, uses volatiles, which is great but...I never find myself using it even IF I actually pick up the skill. I should probably start a playthrough just to specifically play with it a bit more...
Using metals for repairs is one thing in particular I could see making sense though; you pick them up as junk CONSTANTLY, they're worth next to nothing and supplies are expensive. Maybe they could serve as a repair aide, consuming metals for repairs as long as you have them and using supplies as normal once your metals run out. It might extend your long voyage range just a bit depending on what you manage to scrounge up without completely freeing you from reliance on supplies.
As far as the actual interface goes, I wouldn't mind having a way to store/pull all my weapons with one click, so long as it's a smart enough feature to not dump everything ELSE at the same time. Making use of the inventory tabs could make this fairly simple I think. SS's interface is mostly pretty elegant with just a few trouble spots; inventory management could use a little touch up for polish's sake I suppose.
Using metals for repairs is one thing in particular I could see making sense though; you pick them up as junk CONSTANTLY, they're worth next to nothing and supplies are expensive. Maybe they could serve as a repair aide, consuming metals for repairs as long as you have them and using supplies as normal once your metals run out. It might extend your long voyage range just a bit depending on what you manage to scrounge up without completely freeing you from reliance on supplies.
As far as the actual interface goes, I wouldn't mind having a way to store/pull all my weapons with one click, so long as it's a smart enough feature to not dump everything ELSE at the same time. Making use of the inventory tabs could make this fairly simple I think. SS's interface is mostly pretty elegant with just a few trouble spots; inventory management could use a little touch up for polish's sake I suppose.