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General Discussion / Re: Prometheus mights need a nerf.
« on: March 13, 2024, 03:46:02 AM »
It doesn't count for leadership skills, because it doesn't actually benefit from most of them. Most skills buff combat ships only.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Go ahead and do an explosive-only fleet against the Remnant then, see if it performs better than the all-kinetic one. Since apparently going all-in on either are the only two available options.You are the one pretending it's all or nothing, saying an anti-hull weapon has "no practical use" against shielded enemies. Adding HAG into the weapon mix makes fights much easier compared to plinking away at hulls with kinetics.
Wasn't the whole point of the hephag buff to make it a reasonable alternative to hellbores?Yes, but now that HAG is buffed, we need hellbore to be buffed to keep it good too. And then after that, HAG would be worse than hellbore again, so we would ask for another HAG buff, and then...
Didn't the game reroll known blueprints into basic resources? I swear it was the case.Any known blueprint and hullspec just disappears, and you get nothing to compensate for it.
Have people ever colonized for money?Obviously not, because colonies take 10-15 years to pay off the initial investments. The amount of headache and tedium is simply insane for how low the returns are.