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« on: August 20, 2019, 08:04:51 PM »
Hi, I'm new. This coming update looks fantastic.
I didn't see this addressed, though I may have missed it. Will permanent hull mods be found elsewhere in the sector? Are there other exceptional captains out there with the grease monkey knack, looking to push their rides over the top like the player? If the technology exists, it should be in demand and somewhat commonplace in the sector.
I imagine perma-hullmods to be something of a luxury and an enthusiast's pursuit, like the lowering kits of today. They could serve to give pirates some more personality, compared with organized fleets fielding the unmodified production standards, and to differentiate them from the Luddic Path (who otherwise resemble pirates with their quintuple-D-modded ships). Imagine defeating a lowly pirate and finding a Hound with a permanent makeshift Omni-shield. Or an Atlas Mk2 with surveying equipment and cargo space permanently installed. What would that say about the personality of its former captain? To me that could make for great emergent story moments, while only affecting gameplay in the most minor of ways.
But the bigger reason I bring it up is that the alternative, that you are the first and only captain in the sector to figure out how to perma-mod your vessel, is immersion-breaking. One of the many reasons I love this game is that your character can and must act within the "physics" of the game world, is subject to the same forces and limitations. He doesn't have special powers, but he has the gumption to leverage common resources into uncommon influence. And I think restricting perma-modding to player vessels would be inconsistent with that standard.