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Mods / Re: [Alpha-Rel: .35a] Green Sun & Other custom factions [Campaign and Missions]
« on: August 18, 2012, 12:24:53 AM »
Glad to see there is still quite a bit of enthusiasm
Nearly complete* changelog for 1.02 as of this post: (all stuff still subject to change!)
*That the changelog is mostly complete; not that the patch is finished! There's still more to do.
3 new weapons:
-heavy vulcan cannon (like the vulcan cannon, but bigger! Its still fragmentation type, but it does a bit more damage (+33%), and has a fair amount more range (~400). Costs double the OP though.)
-microlance (a small slot lance; just over half the range of the lancet (medium size), but not quite as frontloaded as the lance. Still useful in kiting in frigate-vs-frigate battles. ~50DPS)
-cascade disruptor (a small slot energy cannon; stores (12 currently) slowly regenerating shots that can all be dumped at once for a large burst of damage (which costs an equal amount of flux (12 shots gives 3000 damage for 3000 flux over 1.5 seconds; each shot regenerates after 5 seconds and does 250 damage individually; thus 1 minute to regenerate all shots)); its instantaneous damage rate is 2000 DPS, but its average (for sustained fire) is a measly 50. Priced similarly to the AM blaster (which gives you more damage output (over 3x the sustained DPS) and better flux efficiency, but it doesn't regenerate shots))
Updated graphics:
-Gamma Laser (heavily overhauled, uses Converge On Point beams now)
-Perentie (a bit lighter, matches better with the Proton)
2 new fighters:
-Asp (Hunter-Killer drone fighter; it is fast but somewhat large. It has a 180 omni shield, and its single weapon is a Cascade Disruptor. Comes in wings of 3. Particularly devastating vs. other large fighters and frigates, but lacks the flux capacity to dispense more than 4 shots at a time under even nominal conditions. Thats still 1000 damage. And that hurts. A lot.)
-Raven (Phase interceptor drone; its very fast, has paper for armor, but passable hull HP. It comes with a fair of PD lasers. Sold in packs of 4 using environmentally friendly recycled packing materials)
Variants:
-Updated all the onslaught variants
-Updated the Cheap Paragon variant
-Updated the Perentie variant due to an update to its slot sizes.
-New variants for a few ships, including the Amanita
Balance changes:
-A lot? I don't think I'm going to list them all <.> I didn't exactly keep track
Campaign:
-Added Proton
-Added Perentie
-Added Positron
-Added Neutrino
-Added Raven
-Added Asp
-Added Amanita
-Directorate station fairly far out in the system (sells the previously mentioned ships)
Nearly complete* changelog for 1.02 as of this post: (all stuff still subject to change!)
*That the changelog is mostly complete; not that the patch is finished! There's still more to do.
3 new weapons:
-heavy vulcan cannon (like the vulcan cannon, but bigger! Its still fragmentation type, but it does a bit more damage (+33%), and has a fair amount more range (~400). Costs double the OP though.)
-microlance (a small slot lance; just over half the range of the lancet (medium size), but not quite as frontloaded as the lance. Still useful in kiting in frigate-vs-frigate battles. ~50DPS)
-cascade disruptor (a small slot energy cannon; stores (12 currently) slowly regenerating shots that can all be dumped at once for a large burst of damage (which costs an equal amount of flux (12 shots gives 3000 damage for 3000 flux over 1.5 seconds; each shot regenerates after 5 seconds and does 250 damage individually; thus 1 minute to regenerate all shots)); its instantaneous damage rate is 2000 DPS, but its average (for sustained fire) is a measly 50. Priced similarly to the AM blaster (which gives you more damage output (over 3x the sustained DPS) and better flux efficiency, but it doesn't regenerate shots))
Updated graphics:
-Gamma Laser (heavily overhauled, uses Converge On Point beams now)
-Perentie (a bit lighter, matches better with the Proton)
2 new fighters:
-Asp (Hunter-Killer drone fighter; it is fast but somewhat large. It has a 180 omni shield, and its single weapon is a Cascade Disruptor. Comes in wings of 3. Particularly devastating vs. other large fighters and frigates, but lacks the flux capacity to dispense more than 4 shots at a time under even nominal conditions. Thats still 1000 damage. And that hurts. A lot.)
-Raven (Phase interceptor drone; its very fast, has paper for armor, but passable hull HP. It comes with a fair of PD lasers. Sold in packs of 4 using environmentally friendly recycled packing materials)
Variants:
-Updated all the onslaught variants
-Updated the Cheap Paragon variant
-Updated the Perentie variant due to an update to its slot sizes.
-New variants for a few ships, including the Amanita
Balance changes:
-A lot? I don't think I'm going to list them all <.> I didn't exactly keep track
Campaign:
-Added Proton
-Added Perentie
-Added Positron
-Added Neutrino
-Added Raven
-Added Asp
-Added Amanita
-Directorate station fairly far out in the system (sells the previously mentioned ships)