1387
« on: May 05, 2011, 08:13:30 AM »
Ok, so first mission (Both mine and in the perspective of community-released ones), this one is something of a large fleet battle. Rated as hard because its virtually impossible to get 100% completion on this mission given the number of ships, and I averaged about 40% on it, with a high score of 86%.
Probably will need some balancing, and due to a lack of large direct-fire tri-tachyon ships at the moment, I put in a couple apogees and conquests in as placeholders, though I doubt their canonical sense as they do not seem to match the Tri-tachyon style, but were definition not Hegemony so... Might make some custom ships, but given the bounding data requirements, I probably wouldn't bother with anything larger than a fighter or bomber.
Anyways, this mission is played from the perspective of the blockade in the 'Impossible' mission, repelling a Hegemony task force sent down the line to finally liberate the mining outpost. The hegemony force has 4 Onslaughts, in addition to a lot of smaller capships, as well as tons of bombers. Fortunately you have a good number of fighters, but this means you have limited opening options that don't involve the point-defense gunships or fighters.
Balance feed-back is much appreciated!
v0.8 - initial public release of the mission
v0.81 - fixed text objectives, fixed failure on loss of TTS Cerena (I have just tested it, and it works)
v0.82 - changed difficulty rating based on victory vs. % completion
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