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Blog Posts / Re: Fighter Redesign
« on: August 29, 2016, 01:30:22 PM »
Cik. Look man. This blog post constitutes a change in mechanics, which *requires* a change in balance. Fighters are getting reworked, so they're not going to look and act how you're used to them looking and acting, and they're not going to cost how you're used to them costing.
I know where you're coming from, fighters are awesome... but they're frustratingly underwhelming in current starsector. I firmly believe we're all on the same page on this. You're thinking that fighters have gotten to the state they have because Alex wanted them there, thus, the next update to them won't "fix" them.
If that were true, this rework wouldn't be happening.
...
wtb: one time machine.
I know where you're coming from, fighters are awesome... but they're frustratingly underwhelming in current starsector. I firmly believe we're all on the same page on this. You're thinking that fighters have gotten to the state they have because Alex wanted them there, thus, the next update to them won't "fix" them.
If that were true, this rework wouldn't be happening.
I played a bit of the carrier gameplay on the weekend while touching up some fighter sprites
...
wtb: one time machine.