Fractal Softworks Forum

Please login or register.

Login with username, password and session length
Advanced search  


Starsector 0.97a is out! (02/02/24)

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Pelly

Pages: 1 [2] 3 4 ... 51
Mods / Re: BattleFleet Gothic (Starsector 0.54.2) [ON HIATUS]
« on: January 09, 2014, 01:22:57 AM »
ships are very nice a creative..the problem is i see alot of pixels and they dont seem to blend together so the ships look kinda muddy
Those are the really old version of the Sprites, the current version are being done by HELMUT with most of the Imperial Ships already done, the same with custom Imperial Weapon Sprites.

The Original release was really a 'proof of concept' to see if they actually were a viable type of ship to be put in-game, that is reflected upon by the stats of the old ships, they were very clunky and not balanced.

So, Silent is pretty much (literally) the only one working on this at the moment, I can't really because of exams, retaking a year and not feeling motivated to do much. I am also slightly out of practice with SS after not playing the game or messing around with the code for about 3-4 months, so IF I start to help out again it will take me a while to get used to the new game systems.

However, even though I have not been working on it, and HELMUT has been keeping the spriting ongoing in the background, the mod will eventually and hopefully be released with a working copy with about 100 new systems and interesting 'things' than before (all hail the mighty Silent!).

PS To Silent,
Any stuff you want posted in any of the OPs pm me the message or updated info, also if you want me to do something specific (I have a bit more time on my hands now and I'm not bogged down with anime :P (STOP ACCUSING ME OF BEING LAZY AND JUST WATCHING ANIME AND MANGA...I only spend about 1-2 hours a day on it when i get home from college after a 1.5 hour bus journey, otherwise I'm doing revision or I'm doing something special with Starbound (hint i'm trying to work out how to mod it to add in Hyltol villages/villagers)

Discussions / Re: Anime Thread
« on: January 09, 2014, 01:08:55 AM »
Most certainly he's attacking me since I was the last poster before he replied and double posted! :P

In any case, does anyone know what song this is? I used to listen to it all the time, and I just can't recall where I heard it from. I'm pretty sure it was featured in anime? I know it's from an artist I know and used to listen to, but... memory has slipped my mind.
Tis from Shingeki no Kyjin (can't remember which EP)

Mods / Re: BattleFleet Gothic (Starsector 0.54.2)
« on: November 29, 2013, 01:24:27 AM »
Kalypso or Calypso a Greek goddess who ensnared Odysseus on her Island for a few years and a bewitching woman therefore represents the Eldar and the deadliness of allure of the Necron technology that many Imperial, Ork and Xeno have tried to gain. 

Awwww I like hyperbole....its what is in a lot of the WH40K novels I have read massive sweeping statements :P But I will change it to something else (Grrrr)

The Necrons can be referred to as either Necrons or Necrotyr as the Space Marines and Inquisition do so - Source a few Novels.

Could not be bothered with the last name so came up with a *** one :P probably will rename it [Odiphon] or [Dalmarous]

Mods / Re: BattleFleet Gothic (Starsector 0.54.2)
« on: November 28, 2013, 03:23:37 AM »
Hows this?

The Imperium of man a endless orginsied chaos of worlds, warzones and destruction, among these inumarable worlds, stories and legends there are a few world among these that stand out above the rest as places of holy grace given by the Emperor himself.

One such case is the [Aurora Chaoticum] Sector, long isolated from the Imperium by Warp storms that lasted for a millennia the abandoned inhabitants themselves did not know that the Horus Heresy had ended.Continuing the struggle ever since their isolation, this was seen itself in the large amount of Chaos infesting the Sector: both vile traitor Marines and Eldar Corsairs raiding the isolated left colony of [Benevolent Light]. A Imperial Crusade of a Horus Heresy proportions arrived in this Sector to claim this sector back for the Emperor through Bolter and Sword.

The Imperium and Chaos were not the only inhabitants of this outcast Sector, among the sectors one long thought unreachable through the swirls of the warp became suddenly accessable unfortunatley for the Imperial scouting force the inhabitants had just awoken from their long sleep: the Necrontyr had risen and wanted to reclaim their Sector through force...with these old warriors awoken so came the Eldar through the webway to fight their ancient foe once again. [Kalypso] was that sectors name reflects the capricious nature of this sector and entraps many a man.

The T'au themselves came upon this Sector in the their 4th Phase Expansion fleets, innumerable ships, transports and their vile Kroot allies took the now renamed [Xeno Hive] for themselves and sent out dozens of fleets into the neighbouring systems to take this whole Sector for the welcoming T'au Empire.

The Orks of course ever present took this opportunity to infest every sector with their rusted and smoking ships, these Freebooterz raided the whole Sector indiscriminately. Why should they do this? It seems that it is more fun to have a eternal battle than take over a Sector to them....

This already tortured sector does not have a good fate as the Great Screech of the Hive mind blasts itself into the Astropaths minds driving many insane calling out that the Emperor must be punishing them to send these beasts to devour them...[Hive Fleet Cthulhu] is rapidly approaching to eat. 

Mods / Re: BattleFleet Gothic (Starsector 0.54.2)
« on: November 27, 2013, 01:11:04 PM »
I'll write up some lore fluff then and post it on here.

Mods / Re: BattleFleet Gothic (Starsector 0.54.2)
« on: November 26, 2013, 12:51:20 PM »
Is it really necessary to have a proper starmap now? A single station should do for now, it's more important is to see if it's balanced before adding all the side-stuffs.

I can easily add a couple of systems but it should be already on the zone with every single race are close by, for example some systems near the Eye of Terror, like Cadia for example.
Or we could easily make up lore fluff e.g. a rift or warp gate into a new series of sectors - imperial crusade, hive fleet tendrils, chaos just cos they are chaos, a tomb world/system, t'au sucked into system and eldar crone world or other eldar type world as they can just warp in.

Lore fluff simples

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: November 22, 2013, 03:53:18 AM »

I think it looks better without the sunder nose ;)
"It's not like I like you or anything baka!!" *Shoots the other ship and turns red*......

The new version valk did looks better ( showed on skype chat)

Heres linkz:

Lore, Fan Media & Fiction / Re: Haiku
« on: November 12, 2013, 02:38:23 AM »
Frozen fast by stone glare,
Crackling twilight surges forth,
Towards the slumped shark,

(Now if anyone is a idiot... Stone Glare= Medusa, Crackling Twilight = Antimatter/Plasma and Slumped Shark = Hammerhead...if you cannot realise this you are a fool)

Modding / Re: Spriters judgement thread [non-sprite art allowed]
« on: October 26, 2013, 08:44:20 PM »
Very much in progress and haven't done any depth at all just trying out a different style of drawing (planning to add in with the lines glowing)


EDIT: Pic should be working now

EDIT2: Just relised people might think it could have been mad using BSF Editor, it wasn't - 100% hand drawn no editors just me drawing for a very long time when bored.


Mods / Re: BattleFleet Gothic
« on: October 13, 2013, 12:18:41 PM »
1 - Finally finished (most of) the cruiser family!

2 - For the total conversion, i said it before and i say it again, i'm not very fond of this idea. Players rarely plays total conversion mods and if they do, the first they are going to ask will be to make it Exerelin compatible or something like that.

So if you want it to be a total conversion in the end, okay. But at least, make the ships stats similar to Starsector Vanilla, for the people who will want to use it with other mods.

1 - Look awesome, send me the files over dropbox if possible
2 - I am thinking of making a 'Factions mod' and a 'TC Mod', pretty much one were the whole game is changed, the other the ships and factions can be implemented seperatly...maybe even complete faction mods? (Imperium Of Man vs everything else in Excerlein or Tyranids ect)???


Mods / Re: BattleFleet Gothic
« on: October 04, 2013, 08:27:11 PM »

Checked this thread at college three days ago, and the images didn't come they look really really good keep up the good work HELMUT and i might get cookies (first time i misspelled it might not want them...)


Stuff that I am doing but forgot to tell anyone:
Updating all the ship data and missions ect so most of the data
Waiting for sprite work from HELMUT
Learning how to make a proper sector :P

Discussions / Re: Terraria
« on: October 02, 2013, 07:08:43 AM »

Include meh!!

Modding Resources / Re: Trylobot's ship editor (2.6.1)
« on: September 18, 2013, 03:10:53 PM »
for the wineskin version for the mac the weapon editor doesn't work, the buttons used to access that section are blacked out.
ah...first of send that to me in the mac version thread i made, ill have a look at it.

Bug Reports & Support / Re: Transfer Ships(Fleet) To New Save
« on: August 30, 2013, 08:49:46 PM »
Short Answer:

Long Answer:
When I can be bothered. (not to be rude its 4.49am here so im tired)

General Discussion / Re: Hi! (Soon to be doing LP's of SS)
« on: August 30, 2013, 08:43:04 PM »
if you can get a decent PC cheap get one its worth it for the compatibility and convenience.)

I'm just very tired of my old PC and want to try something "new". Also, I buy it through work so it's going to be cheaper and easier than buying one from a store. I'm getting the latest 27" so hopefully that will run most things I want to play smoothly. I want to mainly use it for video editing anyway.

1) Tell us in a clear manner what you mean by 27" (though from looking at your previous posts that i remember i think is a iMac??) - there are literally thousands of computer makes.

2) Tell us the specs, we have at least 3 resident technophiles who could either find you a better deal or a better make for the same price.

3) Its not really on topic, even when I respond to something I try and keep it relevant at the end with a comment that is relevant - look at the Spriters Judgement Page.

Also welcome to the forums, hope you enjoy your stay :P

Pages: 1 [2] 3 4 ... 51