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Mods / Re: [0.95.1a] Interstellar Imperium 2.5.2
« on: May 07, 2023, 03:51:14 PM »
II will crash in .96 as it's guns make a call to data/scripts/plugins/MagicTrailPlugin which no longer exists.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
public int getBonusXPUseMultAtMaxLevel() {
return (int) Global.getSettings().getFloat("bonusXPUseMultAtMaxLevel");
}
I hope the author has not abandoned SC and will update this mod for version 0.96a