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General Discussion / Re: Why are the Remnants Fleets so busted this patch?
« on: April 12, 2021, 01:38:57 AM »
People really need to re-configure what they mean by a 'good fleet' in this patch in order to be able to take on Remnants like these ones without having to resort to cheese. Because of skills, more ships is not better. Because of skills, more capitals is not better (and arguably, capitals as a category like carriers are not good).
I've posted this in multiple threads, but here's my setup for beating Remnants, notice I don't go above 240DP (max deployment at battle size 400) to get the most out of skills, and notice the only capital I use is the Radiant because it is fast enough (I even put Unstable Injector on it) to move away from the mass of Remnants.
The end-game threats in this patch are hard, you need to act like you're in the AI fleet building contest and either play the meta (SO, DC, Phase), or do as I did and come up with a fleet that counters what the Radiants do. With this fleet I can (barely, starting to run out of CR) defeat the second highest tier bounty I saw, which was pretty much this fleet but with full Alpha core usage and more Brilliants. Just a matter of keeping control of as many objectives as possible while setting their Radiants to 'avoid' and picking off any ships that break away from the main mass. Ideally later splitting up the Radiants when they no longer have enough supports to stop them being surrounded.
I've posted this in multiple threads, but here's my setup for beating Remnants, notice I don't go above 240DP (max deployment at battle size 400) to get the most out of skills, and notice the only capital I use is the Radiant because it is fast enough (I even put Unstable Injector on it) to move away from the mass of Remnants.
Spoiler
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The end-game threats in this patch are hard, you need to act like you're in the AI fleet building contest and either play the meta (SO, DC, Phase), or do as I did and come up with a fleet that counters what the Radiants do. With this fleet I can (barely, starting to run out of CR) defeat the second highest tier bounty I saw, which was pretty much this fleet but with full Alpha core usage and more Brilliants. Just a matter of keeping control of as many objectives as possible while setting their Radiants to 'avoid' and picking off any ships that break away from the main mass. Ideally later splitting up the Radiants when they no longer have enough supports to stop them being surrounded.