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General Discussion / Explorer cum Colonizer
« on: May 20, 2019, 04:32:52 AM »
Is it possible to get enough money to start a colony just be exploring? I don't want to trade because its boring and I'm bad at it and I don't want to fight because its boring and I'm bad at it. Exploring sounds much more rewarding and from what I've read more useful for someone looking to colonize given how you can find AIs and blueprints.
What start and stats should I use to achieve this goal? I first started out with the Wolf and the Shepard (oddly poetic) doing the tutorial, but then scrapped all the ships I salvaged cause I felt overwhelmed and they all had d-mods. However I then found I didn't have a source of ballistic damage save for the sabot missile which only had three shots so now my fleet was useless. I know people recommend this start, but I'm going to try the explorer start without doing the tutorial this time and invest in tech and industry.
Any suggestions?
What start and stats should I use to achieve this goal? I first started out with the Wolf and the Shepard (oddly poetic) doing the tutorial, but then scrapped all the ships I salvaged cause I felt overwhelmed and they all had d-mods. However I then found I didn't have a source of ballistic damage save for the sabot missile which only had three shots so now my fleet was useless. I know people recommend this start, but I'm going to try the explorer start without doing the tutorial this time and invest in tech and industry.
Any suggestions?