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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - dcong89

Pages: [1] 2 3
1
Mods / Re: [0.95.1a] Amazigh's Ship Foundry v0.10.1
« on: March 23, 2023, 11:36:35 PM »
it's working! after i upgrade RotcesRats to the latest version + ASF , everything works fine , thanks ad

2
Mods / Re: [0.95.1a] Amazigh's Ship Foundry v0.10.1
« on: March 23, 2023, 12:19:04 AM »
I'm still CTD

Code
242587 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.RuntimeException: Weapon spec [rr_miser_coil] not found!
java.lang.RuntimeException: Weapon spec [rr_miser_coil] not found!
at com.fs.starfarer.loading.o00O.Ô00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.loading.SpecStore.o00000(Unknown Source)
at com.fs.starfarer.settings.StarfarerSettings$1.getWeaponSpec(Unknown Source)
at data.scripts.ASF_ModPlugin.onApplicationLoad(ASF_ModPlugin.java:92)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Thread.java:748)

3
Mods / Re: [0.9.1a] Neutrino Corp. (v. 1.86-RC3)
« on: May 15, 2022, 06:39:49 AM »
...



How this monster work ?! coolnest overload

4
Mods / Re: [0.95.1a] Polaris Prime v0.25 EN Edition
« on: May 12, 2022, 06:16:15 AM »
There are 2 languages for this mod, english and chinese, and judging from the .py file contents, it can toggle between them (but i think you need some python code executing files)

You can do what i did and open mod folder, search for "ENG" files, look at their folder, and delete original file with same name, and replace it with ENG file:

mod_info_ENG.json   -> rename to mod_info.json
mod_info.json  -> delete

there are about 10 files to do it on, so it will take a couple of minutes to do. As for mod being stable, yeah it is, everything works fine from what i've noticed  :)

It Worked ! thank sir !

5
Please update this... when i' updating Magiclib 0.44 , this mod disabled.

6
All your ships so thiccccccck  ;) ;D

7
Mods / Re: [0.95.1a] Concord 2.2.1
« on: February 22, 2022, 06:38:59 AM »
REPORT

After update newest version , i've check the game by type in console :"allhullmods" and result got All The Game Hullmods !

for example : 1 ship dont have Phase field , it can add manualy now...., Vast Bulk , Salvage Gantry, Ground Control Support Package , Advanced Ground Support... also can addable

8
Mods / Re: [0.95a] Diable Avionics 2.64rc1 (2021/12/11)
« on: December 23, 2021, 08:02:52 AM »
the Latest Diable Avionics technology ! new ship like mecha with custom arms

9
Mods / Re: Pearson Exotronics
« on: December 20, 2021, 04:57:22 AM »
Is the mod compatible with 0.95.1a-RC5?

10
Mods / Re: [0.95.1a] Interstellar Imperium 2.5.0
« on: December 15, 2021, 04:14:59 AM »
The big compatibility patch is here, with some fresh new balance adjustments!  Sorry for being so late!


Download Interstellar Imperium 2.5.0
Download Mirror
(Requires LazyLib 2.7b) (Updated!)
(Requires GraphicsLib 1.6.0) (Updated!)

- Supported by Nexerelin 0.10.3g - (Updated!)

We recommend Version Checker to notify you when an update is ready.

Having problems?  Visit the Mod Troubleshooting Guide!

Version 2.5.0:
- Updated for Starsector 0.95.1a
- Moved Ex Vis and Corsica closer to the core worlds
- Fixed the calculation/obscurement of some area-of-effect damage/knockback, especially the Libritor's weapon
- Armor version of Arbalest Loader costs 33% more flux
- Updated Nexerelin integration
- Added fighter weapon descriptions
- Carrum cargo reduced to 150 from 160
- Carrum fuel per light year increased to 1.5 from 1
- Barrus fuel per light year reduced to 6 from 10
- Carnifex engagement range reduced to 6000 from 8000
- Standard Pulsar projectiles no longer pass through missiles
  * Pulsar Bombs and Heavy Pulsars still do
- Pulsar Cannon OP reduced to 5 from 6
- Pulsar Repeater OP reduced to 9 from 10
- Lux Repeater OP reduced to 8 from 9
- Fundae SRM Pod OP reduced to 7 from 8
- Fundae MLRS OP reduced to 12 from 14
- Custos Defender flux per second reduced to 85 from 100
- Heavy Pulse Laser flux per shot reduced to 220 from 240
- Adjusted faction relationships
- Integrated various new campaign features into existing content
- Draconarius AI behavior tweaked
- Vicarius AI behavior tweaked
- Imperium Packages cannot be built-in
- Maximus hull increased to 2000 from 1500, armor increased to 400 from 350, supplies increased to 9 from 8
- Lynx hull increased to 4500 from 4000, armor increased to 650 from 600
- Adamas hull increased to 9000 from 8000, armor increased to 1250 from 1100
- Adamas speed increased to 80 from 65
- Lux Finis now auto-stabilizes phase coils (no speed penalty) while active
- The Adamas' photon blasters now count as large weapons
- Basileus flux dissipation increased to 150 from 125
- Dictator hull increased to 11500 from 10000
- Matriarch armor increased to 1350 from 1250
- Ballista launchers regenerate ammunition about 25% more slowly
- Reduced Ballista damage to 325 from 350 (high explosive)
- Siege Mortar range increased to 800 from 700
- Arcus Autocannon range increased to 700 from 600

Thanks you :)) this christmas gift this big ,lol

11
Bug Reports & Support (modded) / Re: OutOfMemoryError: PermGen space
« on: December 12, 2021, 10:00:00 AM »
here my vmparams,i just changed to 8gb as usual :
Code
java.exe -XX:CompilerThreadPriority=1 -XX:+CompilerThreadHintNoPreempt -Djava.library.path=native\\windows -Xms8g -Xmx8g -Xss2048k -classpath janino.jar;commons-compiler.jar;commons-compiler-jdk.jar;starfarer.api.jar;starfarer_obf.jar;jogg-0.0.7.jar;jorbis-0.0.15.jar;json.jar;lwjgl.jar;jinput.jar;log4j-1.2.9.jar;lwjgl_util.jar;fs.sound_obf.jar;fs.common_obf.jar;xstream-1.4.10.jar -Dcom.fs.starfarer.settings.paths.saves=..\\saves -Dcom.fs.starfarer.settings.paths.screenshots=..\\screenshots -Dcom.fs.starfarer.settings.paths.mods=..\\mods -Dcom.fs.starfarer.settings.paths.logs=. com.fs.starfarer.StarfarerLauncher


12
Bug Reports & Support (modded) / OutOfMemoryError: PermGen space
« on: December 12, 2021, 06:25:27 AM »
CTD after i'm saving the game:
Code
5414787 [Thread-3] ERROR sound.B  - java.io.IOException: Unable to load: sounds/sfx_terrain/campaign_location-station_02_market_01.ogg
java.io.IOException: Unable to load: sounds/sfx_terrain/campaign_location-station_02_market_01.ogg
at sound.B.o00000(Unknown Source)
at sound.B.o00000(Unknown Source)
at sound.Sound.<init>(Unknown Source)
at com.fs.starfarer.loading.specs.e.class(Unknown Source)
at com.fs.starfarer.String.B.super(Unknown Source)
at com.fs.starfarer.String.OO0O.o00000(Unknown Source)
at com.fs.starfarer.String.OO0O.o00000(Unknown Source)
at com.fs.starfarer.String.OO0O.o00000(Unknown Source)
at com.fs.starfarer.combat.CombatMain$3.playLoop(Unknown Source)
at com.fs.starfarer.api.impl.campaign.terrain.RadioChatterTerrainPlugin.applyEffect(RadioChatterTerrainPlugin.java:114)
at com.fs.starfarer.api.impl.campaign.terrain.BaseTerrain.advance(BaseTerrain.java:87)
at com.fs.starfarer.api.impl.campaign.terrain.RadioChatterTerrainPlugin.advance(RadioChatterTerrainPlugin.java:57)
at com.fs.starfarer.campaign.CampaignTerrain.advance(Unknown Source)
at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Caused by: java.io.IOException: Failed to read OGG, source does not exist?
at sound.J.o00000(Unknown Source)
... 23 more
5417213 [Thread-3] INFO  sound.O  - Cleaning up music with id [DysonSphere.ogg]
5417230 [Thread-7] INFO  sound.O  - Cleaning up music with id [Blackrock.ogg]
5417553 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.OutOfMemoryError: PermGen space
java.lang.OutOfMemoryError: PermGen space
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$100(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at exerelin.campaign.intel.groundbattle.GroundBattleIntel.advanceTurn(GroundBattleIntel.java:1143)
at exerelin.campaign.intel.groundbattle.GroundBattleIntel.advanceImpl(GroundBattleIntel.java:1358)
at com.fs.starfarer.api.impl.campaign.intel.BaseIntelPlugin.advance(BaseIntelPlugin.java:78)
at exerelin.campaign.intel.groundbattle.GroundBattleIntel.advance(GroundBattleIntel.java:1323)
at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.super(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

my mods list (some have updating):
{"enabledMods": [
  "Ex7s",
  "Adjusted Sector",
  "archeus_beta",
  "armaa",
  "raccoonarms",
  "timid_admins",
  "better_deserving_smods",
  "beyondthesector",
  "BSC",
  "BSC_Submod",
  "HMI_brighton",
  "CWSP",
  "capturecrew",
  "Csp",
  "CSP",
  "Celestial Mount Circle",
  "clearCommands",
  "chatter",
  "timid_commissioned_hull_mods",
  "lw_console",
  "diyplanets",
  "istl_dassaultmikoyan",
  "diableavionics",
  "dronelib",
  "fast_engine_rendering",
  "HHE",
  "fleetsizebydp",
  "fluffships",
  "gladiatorsociety",
  "GrandColonies",
  "GMDA",
  "HMI_SV",
  "HMI",
  "gunnyhegexpeditionary",
  "hte",
  "HIVER",
  "hullmod_specialization",
  "sun_hyperdrive",
  "IndEvo",
  "internalaffairs",
  "timid_xiv",
  "jaa",
  "JYD",
  "kadur_remnant",
  "keruvim_shipyards",
  "kyeltziv",
  "LTA",
  "lw_lazylib",
  "ArkLeg",
  "luddenhance",
  "idx_magnetar",
  "mag_protect",
  "MagicLib",
  "Mayasuran Navy",
  "missingships",
  "su_CarrierHullmod",
  "su_CarrierHullmod_Rebalance",
  "more_hullmods",
  "nexerelin",
  "kayse_phaseships",
  "old_hyperion",
  "oas",
  "ORA",
  "pn",
  "PulseIndustry",
  "roider",
  "rotcesrats",
  "sun_ruthless_sector",
  "tahlan_scalartech",
  "SCY",
  "Seafood",
  "RC_Second_Wave_Options",
  "SEEKER",
  "shadow_ships",
  "speedUp",
  "starpocalypse",
  "sun_starship_legends",
  "StopGapMeasures3",
  "superweapons",
  "tahlan",
  "Terraforming & Station Construction",
  "exalted",
  "mayorate",
  "star_federation",
  "TORCHSHIPS",
  "underworld",
  "US",
  "UGH",
  "vic",
  "vanidad",
  "vayrashippack",
  "yunruhullmods",
  "yunru_midline_expansion",
  "yunru_misc_ships",
  "yunru_pirate_collection",
  "yunrucore",
  "audio_plus",
  "mir_np",
  "astroidships",
  "prv",
  "shaderLib"
]}

13
Mods / Re: [0.95a] Superweapons Arsenal v2.1b Super Flash
« on: December 08, 2021, 03:14:10 AM »
-v2.1b

-Fixed a bug with the WM-70 Reflective shield causing it to reflect projectiles fired by weapons mounted on modules that are linked to your ship.

-Various code optimizations.


OMG ! thanks for the fix , i've posted this bug a while ago because i dont know which mods cause that.

14
Mods / Re: [0.95a] Holy Covenant of Kemet 0.0.2c (Space Egypt!? Ed.)
« on: November 29, 2021, 02:23:55 AM »
Beautiful and unique ships !

15
Mods / Re: [0.95a] Iron Shell 1.06
« on: November 25, 2021, 05:18:28 PM »
Game CTD  after updated 1.06

Code
114421 [Thread-3] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NoClassDefFoundError: Could not initialize class data.scripts.eis_modPlugin
java.lang.NoClassDefFoundError: Could not initialize class data.scripts.eis_modPlugin
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at com.fs.starfarer.loading.scripts.ScriptStore.Ó00000(Unknown Source)
at com.fs.starfarer.launcher.ModManager.getEnabledModPlugins(Unknown Source)
at com.fs.starfarer.loading.ResourceLoaderState.init(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher.o00000(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Hiya please redownload.

It's Working ! , thanks

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