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Messages - BTracer

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31
Well there's a bit more missing then that:

Code
	"baseRestoreCostMultPerDMod":1.2,

#"salvageOwnWeaponProb":0.5;
#"salvageOwnWingProb":0.5;
"salvageOwnWeaponProb":1; <--
"salvageOwnWingProb":1; <--
"salvageWeaponProb":0.25; <--
"salvageWingProb":0.25; <--
"salvageHullmodProb":0.02; <--

"baseSurveyXP":20,

Code
        "baseRepairRateCapital":3,

"suppliesPerMarinePerDay":0; <--
"suppliesPerCrewPerDay":0; <--
"suppliesPerCargoUnitOverCapacity":0.1; <--
"suppliesPerFuelUnitOverCapacity":0.1; <--
"suppliesPerPersonnelUnitOverCapacity":0.1; <--
"supplyConsumptionMothballedMult":0; <--

"maxShipsInFleet":30,

I think that's all of them in that file - if I get around to the other files - is this something I should post/report?

32
Just happened to be looking through the file and noticed a number of lines missing commas at the end. Guessing it's not a big deal since everything seems to work, but thought I'd mention it anyways.

33
Mods / Re: [0.9a] Automatic Orders
« on: March 01, 2019, 07:29:06 AM »
Small Issue: When in the hull mod screen, using the filtering buttons on the bottom has no effect on items this mod adds. For example if I filter for "Common" your mod items still show up. Hope you understand what I mean, still new to the game and not sure the names of things.

And being new, this mod is a life saver - I have no idea how I'd stay on top of everything with 5 ships let alone 30!!

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