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Mods / Re: A modified offline version of starsearcher or "Persean Commercial Realty Group"
« on: July 26, 2023, 11:12:48 AM »I get this error when trying to run either the ui file or the main file...
I think you open index-1 in a browser?
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
I get this error when trying to run either the ui file or the main file...
Hi - yeah, that idea there is it shows you the bounty target. I see your point, though.. hmm. I honestly wasn't thinking that one might expect just one officer - fleets beyond a few small frigates always have more, so it'd just be weird if a fleet had just the commander in it.
Ah - kind of how it needs to work, since you want to be able to select the line item just to see its info.
I mean, the Cathedral basically -is- a mobile space station, at least lore-wise. Can't sell stuff to it, though.
You can't have someting that's mobile aka that can move and someting stationary and, on space that means predicteble orbit, at the same time so it's either a really big ship or it's a station
Also - this only works in space - what about when viewing ships available for purchase?There are ~10? d-mods in vanilla, and a couple of special hull mods. The d-mod names are pretty self-explanatory (save for degraded engines vs erratic fuel injector, which I used to confuse), but the tooltips show debuffed stats in orange. For example with a degraded engine d-mod, the tooltip will show burn speed 7 (-1) for example. Compromised Armor d-mod will show Armor 500 (-150) etc. Basically the information for each d-mod is in the tooltip in orange, it just doesn't specifically say "This d-mod does this'
Mastiff (massive tanker and tug)
No shield and only 6 small energy turrets
10000 fuel capacity and equivalent drive stabilization of 4 Ox's
Zero use in combat, this is purely a logistical ship
I personally always use 4 Oxes when i reach endgame, and i always lack fuel capacity instead of cargo/personnel
I want to get this game. Just wanted to know, I've got a desktop and 2 laptops; Would I be able to activate the game with one code on all of them? Also would like to know if I needed to redownload years after purchase, would the same code be valid?
...is something that should have (and probably has) gotten considerably better...
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And that is exceptionally naive way of thinking. Something like that would/could never happen for several reasons.
1) blueprints are rare and heavily guarded. Not everyone can make them
2) Those ships costs resources to make. The nanoforge doesn't magic them into existence. Every ship is an investment. And you can bet that the military will track every single one (as i does)
3) The massive war would not make ship more available, given how many would be destroyed.And it'+s precisely during war times hat you'd be even more strict about who can have one.
4) Pirates use mostly trash and they are NOT welcome in civilized society. Just like in RL, you don't see somali pirates in a modern destroyer, do you?
No sane government, no sane people would every let just anyone own a weapon of mass destruction (which any warship is by definition)
blueprints are rare and heavily guarded. Not everyone can make themWhat in the the name are you talking about? Blueprints are everywhere.
And you can bet that the military will track every single one (as i does)You seem to think this game takes place on Earth. It doesn't. Which military is tracking which ships? How many times have powers risen and fallen, who's checking ship ID's and keeping track of owners, who's stopping CIVILIANS LIKE THE PLAYER from building colonies, and how is it difficult to imagine other colonies started by other PRIVATE people. Whatever it takes to build a ship, the resources are there and NO ONE is stopping anyone from building anything.
The massive war would not make ship more available, given how many would be destroyed.Says who? I can't think of one military produced weapon/ship where there were more destroyed in war then what remained. 1000's of fighters were lost in world wars, and there we're many times more waiting to be deployed. The war didn't wipe out the entire stock.
And it'+s precisely during war times hat you'd be even more strict about who can have one.I think you imagine it was just business as usual after the gates shut down. It would have been chaos, not the place where orderly ship registrations take place. LOL. Resources / blueprints / ships / entire planets would have been up for grabs. Things changing hands over 200 cycles. Think about it, how would any sort of accurate records ever survive that turmoil and time scale. Who's enforcing laws that don't even exist?
Just like in RL, you don't see somali pirates in a modern destroyer, do you?No, just super-freighters... so far. But your point is moot anyways since they would happily capture one if given the opportunity - which they would have in a galactic war.