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Messages - prav

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181
If you wanted a PD bonus, wouldn't you simply built in IPDAI instead of gyros?

Maybe S-IPDAI improves turret turn rate.

182
-50% missile ROF seems like a very high penalty for saving 5 OP (cruiser size). I'm assuming that, say, ITU, won't have any penalties and you can just S-mod that instead.

183
If you don't like the penalty you can just build in a cheaper mod and pay some OP for the difference.

184
General Discussion / Re: Current thoughts on Eradicator(P)?
« on: January 03, 2023, 08:56:28 PM »
In my latest run, using mostly small high-tech ships in the early game, I found the difference between pirate fleets with Eradicators (P) and without to be stark. Actually hurting them was challenging to say the least - any time I thought I had a leg up and could finally get some damage in they simply armor-tanked it (a neat trick against AM blasters), and the rest of the time it's a mean bully.

Falcon (P)s were pushovers by comparison.

185
Suggestions / Re: Eagle and (base) Falcon remain anemic
« on: January 01, 2023, 07:16:39 PM »
Please reduce Missile Autoloader's OP cost to same range as Hardened Shields or increase reload capacity, it's currently too niche to be worth as much as Heavy Armor.

Like all mods more expensive than 5/10/15/25, it simply costs 1 SP.

186
Suggestions / Re: Give the pulse laser a bonus vs shields
« on: January 01, 2023, 09:40:54 AM »
To bring the kinetics accuracy up, you often need to include armored weapon mounts and turret gyros, along with Gunnery Implants.  Elite Ballistics Mastery also helps with the projectile speed.

One thing... distorting?... the topic is that we have much better options for boosting ballistic weapons than we do energy weapons.

187
Suggestions / Re: Eagle and (base) Falcon remain anemic
« on: December 31, 2022, 10:54:38 PM »
This ship gets this many reloads... why? And what happens if I stick it on that ship instead?

188
Suggestions / Re: Please let Diktat keep access to Conquest next patch
« on: December 29, 2022, 11:29:14 PM »
I never understood where they got all those Conquests in the first place - as a XIV offshoot shouldn't they have been using primarily Onslaughts and Legions?

189
Suggestions / Re: Simplify Missile Autoreloader
« on: December 28, 2022, 03:36:40 PM »
Yes, it seems very involved for what it's intended to do.

I get the why of the complications, but they don't seem worth the complexity.

190
Suggestions / Re: Give the pulse laser a bonus vs shields
« on: December 27, 2022, 10:56:01 PM »
Speaking of the phase lance, they share the same range bracket, and on the surface they would pair together well, with the pulse laser building hard flux and the lance bursting and tearing up hull.

I don't know about that - hardflux weapons and softflux weapons really work at cross purposes - one doesn't care much about softflux, and vice versa for hardflux. Better to go whole-hog.

Fully agreed that the Heavy Blaster a better deal though, or to put it in my own words, either undercosted or overperforming.

191
Suggestions / Re: Give the pulse laser a bonus vs shields
« on: December 27, 2022, 10:55:11 PM »
double post

192
Suggestions / Re: Give the pulse laser a bonus vs shields
« on: December 24, 2022, 11:09:53 PM »
Pulse Eagle is pretty cool but suffers from being a high throughput but low cap build - it doesn't have the stamina to really put on the hurt.

In general I've found that giving Eagle fits plenty of caps helps it quite a bit. Heavy armor to let it go shield-down a bit helps as well.

193
Suggestions / Re: Give the pulse laser a bonus vs shields
« on: December 23, 2022, 09:56:32 AM »
I don't think the pulse laser should be good - or even decent - against heavy armor. That's what phase lances and the blasters are for.

And if armor isn't good against weapons like the medium pulse laser, what is all that plating even for?

194
Suggestions / Re: Give the pulse laser a bonus vs shields
« on: December 22, 2022, 11:36:31 AM »
Yea let's nerf the only good medium weapons so the rest looks less bad in comparison /s

Yes, that's how you balance things without powercreep. "Only good" is just another way of saying overpowered.

195
Suggestions / Re: Give the pulse laser a bonus vs shields
« on: December 20, 2022, 12:54:19 PM »
Just nerf the Heavy Blaster instead.

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