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Announcements / Re: Starfarer 0.53a (In Development) Patch Notes
« on: July 24, 2012, 04:46:40 PM »
Okay, I am going to draw attention to what K-64 said. I also really want to see directional thrusters. I don't think it would be that hard to visually have the thrusters activate when logically needed, but I do recognize that it might be a pain to deal with flameouts of odd-angle thrusters and how it affects the steering.
Also, I have a more tricky request. I would love it if we could set an "engine mount" sprite, and have gimbaling on engines. Kerbal Space Program has made me realize that having engines that vector thrust is an actual thing, a viable thing, and something that shouldn't be ignored. It would look awesome to have our ships swish their engines around as we mash the keys, and it wouldn't add any extra visual clutter to the battles.
EDIT: P.S. I agree with Psiyon on both the player credit point and the "perceived kitbash" point.
Also, I have a more tricky request. I would love it if we could set an "engine mount" sprite, and have gimbaling on engines. Kerbal Space Program has made me realize that having engines that vector thrust is an actual thing, a viable thing, and something that shouldn't be ignored. It would look awesome to have our ships swish their engines around as we mash the keys, and it wouldn't add any extra visual clutter to the battles.
EDIT: P.S. I agree with Psiyon on both the player credit point and the "perceived kitbash" point.