Fractal Softworks Forum

Please login or register.

Login with username, password and session length

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - PyroFuzz

Pages: 1 2 3 [4] 5 6 ... 8
46
Bug Reports & Support (modded) / Re: Save crash, no error.
« on: January 20, 2019, 12:26:45 PM »
Thank you for helping me! The only option that seems to be working is Graphics Lib being disable. A shame, but necessary.

47
Bug Reports & Support (modded) / Save crash, no error.
« on: January 19, 2019, 04:56:03 PM »
I had just recently created a hefty modpack, and as I was playing it something kept on happening. During a save it would freeze up (like normal) but instead of a bar showing up, the game just closes. No error message and no error in the logs. I did a lot of testing, and it seems to happen after 5 to 10 minutes of playing a game, and possibly after a market transaction? I'm not sure since its never consistent. Here are pictures of the mods, errors, and memory. https://imgur.com/a/RTuxe8B Not to throw blame at Nexerelin but a previous modpack I made before nex was updated had worked completely fine with whatever faction mods.

48
General Discussion / Re: [Spoilers]Explorations thread
« on: December 30, 2018, 08:22:45 PM »
Whoa what the heck is the bones in the planetary traits? Never seen that one.

49
I agree with this idea, that would be cool.

50
Mods / Re: [0.9a] Blue (0.5) Mod - December 24, 2018
« on: December 23, 2018, 11:47:14 AM »
I love this mod!

51
General Discussion / Re: [Spoilers]Explorations thread
« on: December 15, 2018, 11:09:22 PM »
Pirate Singularity :D

52
Oh damn! Those look cool! Looks like good progress is being made.

53
Modding / Re: Custom Trail Script (Nicke's Toybox)
« on: June 23, 2018, 10:58:35 AM »
Oh man! That looks nice! Initiate rainbow destroyer weaponry.

54
Suggestions / Re: Split Escort order into "Assist" and "Protect"
« on: April 13, 2018, 09:50:39 AM »
I completely agree with this. +1

55
Mods / Re: [0.8.1a] Fringe Defence Syndicate v0.3.1 WIP (2018/03/30)
« on: April 08, 2018, 08:49:20 AM »
Dang! Those designs are awesome! Keep it up my dude.

56
Blog Posts / Re: Zen and the Art of Battlestation Construction
« on: March 11, 2018, 08:55:31 AM »
Battle stations that release frigates when?

57
Blog Posts / Re: Zen and the Art of Battlestation Construction
« on: March 02, 2018, 08:04:22 PM »
Those Battlestations are sick. I can't wait to see what the modding community does!  ;D

58
*Super Hyped for SCY and Diable Avionics to have battlestations.*

59
Discussions / Re: I’m working on a game, finally.
« on: December 01, 2017, 10:39:59 PM »
Basing what i just saw from images, it looks like it would make a cool science fiction Dwarf fortress thats not rimworld. Or maybe like dungeon of the endless.

60
Modding / Re: [WIP] United Aurora Federation
« on: October 10, 2017, 01:34:38 PM »
I'm not trying to specifically aim towards this mod to do this, but i'd like to have more point defense like the Vulcan cannon.

I'm not sure if its just me but the visuals of a volley of quickly fired bullets look cool.


Pages: 1 2 3 [4] 5 6 ... 8