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Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)

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Messages - Squish Cat

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31
unpack/install

do the Java thing (if still necessary)

search the config files

remove level cap

start, play excessively, indulging carriers and exploration mostly, I guess

restart whenever a new batch of the mods I got used to is updated

fiddle with the game files, trying to create my own mod for two months, then give up again because I have no talent

stuff the game with all the mods I can find

buy new machine to get it to run

play excessively till next patch is announced

be hyped for new features and somewhat unable to enjoy the current version

wait six months refreshing the forums every two minutes

repeat

Are you me?  Because this is exactly what I go through every. Single. Time.   ???

32
General Discussion / Station Repair vs Field Repair
« on: January 28, 2017, 05:47:20 PM »
Will using station services to repair your ship cost less in supplies, or is it the same as doing field repairs while flying around?

33
General Discussion / Re: We'll get an improved hull mod menu
« on: January 28, 2017, 05:30:59 PM »
Welcome!

welcome! :]

I'm not really new.  I've been lurking here for the better part of a year.  I just finally decided to say something.   :P

34
General Discussion / Re: We'll get an improved hull mod menu
« on: January 27, 2017, 09:41:47 PM »
Quote
I just wonder if Insulated Engine Assembly is sorted into Defensive or Engines? It would fit into both.

Why not both?  I don't know if you can assign multiple tags to an object behind the scenes, but it makes sense that it would show up in both categories.  I know there is more than one mod that would fit under multiple categories like that.

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