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General Discussion / Re: Since I last played, the early sandbox is infuriatingly hard
« on: August 23, 2016, 09:16:15 PM »I entirely agree. I've been on board with Starfarer for a while .. back a title change or two ago. It might have been a tad easy before, but this current incarnation is tooth-grindlingly terrible to me.
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Notice none of the above is about combat, AI, difficulty in planet stability or interplanetary economy. It is the pressure of tariffs, supplies, combat readiness and dark pirates/hostiles jumping you that squashed the game for me.
After doing this for a while and barely pulling a profit on Normal, I deleted the current build. I've sadly played click games that are less grindy.
I realize there is an 'easy' mode - but the stats made it too easy. It also heavily neutered combat, where the trouble I had was in the personal economy and budget pressures.
I'm not sure if you're playing completely vanilla or not, but maybe try with a few mods.
Steiner Foundation in particular is aimed at making the early game somewhat more tolerable.
That said, as far as the vanilla experience goes I mostly agree, the early game is too hard and the late game doesn't offer any meaningful challenge.
With the game being in development for so long the majority of people posting here are probably seasoned vets that know exactly how to start out, but for new players this has to be rather frustrating, especially if they try the usual approach in this genre (begin with low volume trade and avoid most battles initially) and get completely wrecked.