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Suggestions / Re: Give the pulse laser a bonus vs shields
« on: January 04, 2023, 01:13:48 PM »
I personally would vote for reduced flux cost to make PL both more efficient and easier to fit flux budget-wise. Matching IR pulse laser at .8 efficiency (300 DPS, 240 flux/sec), or matching auto pulse laser efficiency at .75 efficiency (300 DPS, 225 flux/sec) seem like some obvious candidate values to me. Those three guns already have range and damage/shot differentiating them for mount size and they are all trying to fill the energy slot shield damage role so I feel like it makes sense.
IMO that's not really exploiting the the actual weapon, but rather just a property of those specific ships. I would say wolf/medusa (under player control) can exploit their mobility systems to mitigate flux war inferiority by venting safely on demand, so they can choose the higher damage output weapon and not worry about the flux stats too much (under player control). But you can just as easily use teleport+venting shenanigans with pulse laser to overcome flux inferiority too, it's just less often necessary because you have better efficiency to begin with. Maybe you could argue HBs lower rate of fire makes it a bit more bursty, but I don't think that's a huge factor.I'm unconvinced that the heavy blaster's dps actually mitigates its poor efficiency when it comes to anti-shield. The factors that make that true are niche: when I'm actually fielding the weapon I find it to be a poor shield breaker because the ships mounting it flux themselves out before breaking the shield unless they have very high flux stats (SO ships use it well for example).
Its a great weapon, but not very good vs shields.
It is, when player piloted.
You slowly build up shield flux on target (possible in multiple passes, venting close to enemy - AI almost never counter-vents), then time it so that you have full flux capacity to dump when enemy is about to overload. This is what a HB Wolf has to do vs Enforcer, for example. Though in a better scenario, you build up flux mostly with other weapons, and use HB only for flux regen overflow, like 2 Railgun + 2 HB Medusa.
On the other hand there is nothing you could smartly exploit about Pulse Laser - it's lackluster through and through.