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Announcements / Re: Starsector 0.9a (In-Dev) Patch Notes
« on: August 02, 2018, 03:24:44 PM »
Nexerelin mod does that now http://fractalsoftworks.com/forum/index.php?topic=9175.0
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Kyuss, consider yourself trolled.Lol, I get what I want,hehe The last time I craved for a post Alex hooked us up. Thanks Alex for your time on the post. Hopefully about 2 more months and we should see some release notes
So what if the player makes a mining industry on a rich ore fringe world and no matter what they build demand is being met elsewhere by much closer markets. What happens then? Does the large amount of supply affect the Accessibility?I would assume that if you helped that demand for your supply by taking out other supply chains. Of course there should be a pirate way or a savage merchant style as well as political way of doing this.