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Messages - grinningsphinx

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301
General Discussion / Camera and zoom.
« on: January 10, 2016, 04:34:04 PM »
When I assign ships without having my commander in the group, i can seem to zoom out at all. When i press zoom out it immediately goes to the fleet screen..  This is so dumb i cant believe its intended behavior. Is there a fix? File edit?

Also, I dont think you can zoom out enough..the level seems off and the POV even from max zoom seems to ill support a tactical game. When you have a ship on the board with enhanced combat sensors it should enable extra levels of zoom....or tie it to some of the useless skills in Logistics.


Btw, can anyone tell me how to edit those values?? The entire logistics tree is underwhelming compared to Combat and Science.   

 

302
Thank you for the response on fighters!

Using the mods contained within SS+ and the supported factions for Exerilin, ive finally found some decent fighters that actually DO something other then die lol:). yes, they are 20-35k, but at least i feel like they have an effect:_

Currently using the Shadowyards Charibdis class strike carrier(cruiser) to launch fighters with.

303
Thank you for the explanations! 

Ive found fighters to be mostly useless...to easily removed from play... The simplest bump would be to classify fighters the same way missiles are. Prevent direct attacks on them except for Point defenses or things classed as point defenses..this would give a good reason to get the ship system.

Also, have better bumps in the Logistics tree would make it more attractive in general....a lot of lvl 5 and 10 bumps are missing.  Science and combat are fleshed out pretty well.

304
Makes sense...



When you have high enough faction, what benefit does the "Secure Comms Channel" give you?

305
Mods / Re: (0.7.1a) Shadowyards Reconstruction Authority 0.6.0.3
« on: January 08, 2016, 02:01:02 PM »
Great mod and great work!


Ive noticed though that there are quite a few description, stats, and spelling errors on some of the ships and weapons.

Morningstar stands out right now for its missing flight deck and 40k price tag..without the flight deck the ship is pretty underpowered:( Ive no idea how to add a flight deck too it even though i found the Launchbay code on another ship file:) 

Also, there is no way to deploy more then one sensor drone at a time, and when set on free roam they still hold to the holding pattern, at least in the Simulator.

Excellent job though, just needs a quick pass!

306
Mods / Re: [0.7.1a] ORI faction v0.3.2 Exerelin compatible
« on: January 08, 2016, 01:58:07 PM »
Definitely needs a balance pass lol....I put them in with my last game and the game before that, and even the rebel ORI fleets of frigates were destroying ALL of my destroyers and 2 cruisers without taking a single casualty.

SS+ and Exerelin installed.

Love the mod, but sadly had to take them out:(  One Boss faction is enough in the game[Templar]:).

307
Ive read the manual and read the wikis and there still some stuff thats poorly explained:)

1   In the logistics branch, the skills that reduce Supply costs are only for monthly maintenance right? It doesnt reduce the supply costs of ships after battles and retreats?

2   What is weapon recoil and how does it effect firing ? Do beams or energy weapons even have recoil?

3   Im having a tough  time figuring out "maneuverability" of ships..is it tied to top speed or is this stat just hidden? If hidden, it should most definitely be listed under the ship stats along with top speed. The Castle was FAR more ponderous then i expected it to be.

4   Target Analysis  I dont understand what the base skill does at all, as its not a mechanic thats mentioned or explained anywhere.

5   Gunnery Implants  What is the difference between basic hud and advanced hud?

6    Advanced Tactics  seems pretty weak requiring significant investment in it to see any return.... I rarely use more then 3 or 4 command points in any battle...and the cancel orders doesnt always recover your points.

7   What are the differences in NPC captain stances?  Timid, Cautious, Steady and Aggressive?  Is there ever any reason to have a timid officer?

Im sure theres other things that ive forgotten but this will go a long way, thank you in advance!


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