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Mods / Re: [0.95.1a] The P9 Colony Group - Faction mod (v0.54), Nexerelin Compatible
« on: January 24, 2022, 07:16:23 PM »
P9 disabler shields are a little too good.
Starsector 0.97a is out! (02/02/24); New blog post: Save/Load UI, Autosave, Intel Map Markers, and More (04/10/24)
Oh I am always open to suggestions, some of the best parts of my mods are from players who suggested an idea. In the naming conventions of this mod I try to keep it in an insect theme but yea the weapon names aren't all that and Collaboration is great in my opinion, let's hear em!
Well I was thinking a solo flight wing. I'll go with all three weapons and stick in that 10-20 OP range you suggest depending on how buff it is. As to size, I generally struggle with that, I have redone several ships because what looked good in the editor, well no so much in game. Scorpifly is great and I now dub him as such
Now on to making a drone tender. I do not have anything in that vein on deck that is Hiveresque so that may take a minute to make a new ship. I may reimagine the Calopteryx as they are both winged species of hiver. I know I get a lot of flak on discord because not all the ships are one note the same and that is on purpose because the Hivers in SOTS are a blend of races that bonded together. IDK, I have tomorrow off from work I'll come up with something I'm sure.
Good mod. Also need it for officers
Is there a section with changelogs?Sadly no, I don't keep a changelog as I make changes, and I don't have the memory for it afterwards.
np:) As of the last slightly better techmining, ive received nothing to storage in the last 3 game months.. reverting to previous version. I prefered the one with less weapons, as weapons are the least of my needs tbh.
Is there a section with changelogs?Sadly no, I don't keep a changelog as I make changes, and I don't have the memory for it afterwards.
I had this guy laying around in my unused asset folder. I touched him up and resized it to just under a frigate. May still be a bit too big but the smaller I go the worse the rez gets. So, not the best resolution but I thing he'll do. I am thinking a mix of a Spitter and a Mirv and maybe a Twin PD but that may be too much (hidden of course) with no shield but a tough hull and armor. Thoughts?
He's an art asset from spiral arms so all credit goes to Tecris, the spriter who made the little guy.
Well I did look over my fighters and realized the Katydid was underpowered so I changed the weapons and increased the flux so it could maintain it's shield AND fire weapons. They really do not have a dedicated drone carrier so I could think about that. As to beefing up their fighter lineup, I do have a low tech advanced drone, practically a mini-frigate, in my other mod JYD so I could do something similar but high tech. Tell you what, I'll design one and you come up with a insect related name to call it. Deal?
after realizing DA didnt have printing support, i dived into the config and added the ships myself, it was honestly surprisingly easy... but i noticed something in the base config... the ziggurat... thats an alluring thought. if i understand the AI-core descriptions correctly, i should be able to get 3 charges easily... and possibly even 4 prints... i have to try this