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Mods / Re: [0.8a] Gundam: Iron-Blooded Orphans Mobile Suits
« on: May 08, 2017, 02:04:01 AM »Can you give the the location of the weapon mounts?
What do you mean?
Starsector 0.97a is out! (02/02/24); New blog post: Simulator Enhancements (03/13/24)
Can you give the the location of the weapon mounts?
Found 2 Isaribis in this new play through, 1 from an independent market and one floating around as a derelict. As much as I love how they looked....they are pretty much vulnerable to Multiple missile/fighter attacks. The lack of proper weapon arcs and even a shield of any kind makes them an easy target.
Because of the lack of shields, the Typhoon Reaper torpedoes it has are kinda useless due to the fact that it can't come close enough to deliver them. Maybe replace the fixed Typhoon Reaper Launcher with an empty medium missile hardpoint for better use? Also The rear medium turret doesn't make sense,Due to its limited arc as well.
I really hate to say this, but they need some work.
As for the New variants of the grunt MS. I find it odd that only the Hegemony model has maneuver jets. Was this on purpose? Either way, I love them.
Now I got (from stores, no screenshot as I didnt buy them) a couple of "anti aircraft gun" with 700 dps, small mount. Guess they shouldnt appear either?
Really cool mod, thank you! A little error snuck into that latest version though that crashes the game: the isaribi_h skin uses the nonexistant "heg_expeditionary" hullmod, I assume you meant to use "heg_militarized"!
alancing, I'll look into some buffs for them.
Yeah prob, but the only rodi variant next would be the spinner and garm versions. I might make custom coloured versions for pirates though since I'm doing some custom coloured versions of other MS'. Yeah I've given them some little buffs all around, mainly just armor and damage buffs, of course also lowered the generic grunts a bit too so not everything is a murder machine.
There are actually some more units in the side story manga, Which includes the Hakuri Rodi (two types, melee type MS), and the Labrys, A rodi frame MS that has enhanced sensors (though to be honest, its just a man rodi with a huge ugly head).
Unfortunately, IBO series doesn't have that many MS types.
Q1 I plan to add most of them in, if not all
Oooh, More rodi frame variants and graze variants I assume? yes plox.QuoteQ3 They don't get the bonus I don't think.
I tried using Graze Space Type and Shiden Custom on a Pandemonium. I don't think they are affected. Gonna do some further tests later.QuoteN2 Yeah the customs definitely need more balancing, I'll look into some buffs for them.
Probably increase the armor and maneuverability?
P.S. Scavenge a Carrier or Racoon's Mule (M) (highest chance of dropping the hullmod) for a converted flight deck, put them on civilian ships (Mule, Tarsus, Buffalo, etc), install MS in them and sit back, relax and watch the enemy fleets sink.
I love IBO so I'm using this mod for all of my fighters! I've got a couple of questions and nitpicks:
Q1 Are you planning on making all of the IBO mobile suits and ships? Getting the Gjallarhorn and Teiwaz ships would be awesome.
Q2 Shouldn't the Isaribi be a cruiser? The only ship we saw that was significantly bigger was Elion's flagship (which I figure would be a capital ship)
Q3 Do the mobile suits from this mod work with the Diable carrier's Wanzer Servicing Gantry?
N1 I'm pretty sure Isaribi is the name of the ship, not the class. This is super minor and the wiki doesn't say what the manufacturer designated the ship so I guess it works unless you want to make one up. Also according to the wiki the Isaribi has alaya-vijnana equipped.
N2 Shouldn't Customs either be much stronger or cost a lot less OP to equip since they're solo fighters? A normal wing of 2 or 3 MS is gonna take down a custom in SS at the moment and that seems..... wrong?
Well there goes my Alaya-Vijnana System equipped ships. Kinda sad to see it go but a bug is a bug.
Anyway, I find it odd since Mobile Workers requires 3 OP while while vanilla talons only uses 0 OP considering that talons are kinda superior to Mobile workers in almost every way. Maybe lower the OP cost? Just a thought. (Quick question, What Mobile Worker is being used in this mod?)
As for the Isaribi, They are seriously hard to find huh? The only Isaribi I found so far is an Unrecoverable Derelict floating around a dead gate in a random system. So I haven't tested it out.
I think you forgot to update the version file. It still shows up as v1.5 in the mod menu.
I managed to find the hullmod the gundams have, the hullmod that gives 50% maneouvrability for 0 op
I justo got this from a weapons cache.... needless to say, absurdly op (1250 DPS!!?).... I guess I was not suposed to get this?