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Modding / Re: Misc modding questions that are too minor to warrant their own thread
« on: December 05, 2015, 03:14:30 PM »
I wanted so much a ship who need so many fleets points for deployement and low supply/rec...
I cannot have big supply/rec and then, for calcul for "fleet repair" in campaign and decreases price with my faction?
If we can give salary per month with Nexerelin, i need search if i cannot reduce price of maintenance '.'
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Yeah, i think your idea is better. I need just find this script who restore CR based on hull damage taken. Pirate are always happy after have win loot. (Like i want just use less supplies with my faction because 30 supplies per day just for one destroyer...)
I cannot have big supply/rec and then, for calcul for "fleet repair" in campaign and decreases price with my faction?
If we can give salary per month with Nexerelin, i need search if i cannot reduce price of maintenance '.'
Quote
Low supply/rec could be a problem in general - it may encourage deploying more of these ships vs weak enemy forces so they take no hull damage and remain cheap to deploy.If i up cost CR, it will compensate,no?
...
Yeah, i think your idea is better. I need just find this script who restore CR based on hull damage taken. Pirate are always happy after have win loot. (Like i want just use less supplies with my faction because 30 supplies per day just for one destroyer...)