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« on: December 20, 2015, 07:36:09 PM »
I was trying to figure for my mod, how much it costs to ship stuff.
So I made a LOCalc Spreadsheet
Here are some notable info:
1. Shuttles suck, period.
1.1 Shepherd suck even more than the shuttles.
2. Cerberus is a mediocre ship, Hound is even worse, but still better than shuttles (by a margin of average cost of moving cargo being 1/4 than of a shuttle)
3. Best dry goods transport ships, assuming a route from Corvus to Askonia:
EDIT: Explanation of the number: The formula is: ( total space - space used on the trip ) / ( supplies + fuel price for the trip )
Example: Starliner at burn level 8, takes 0.21 of a month to make a 5 ly trip, this mean it needs 3.13 supplies, and 21 fuel, for a total of 1362.50 credits for the trip, also 446.88 of cargo space will be available (because you used 3.13 for the trip supplies), thus it can ship 446.88 cargo for 1362.50 credits, thus 1362.50 / 446.88 = 3.05
Atlas (1.89 per cargo unit)
Buffalo (2.52)
Tarsus (2.55)
Starliner (!!! 3.05)
Mule (3.34)
Gemini (!! 3.58)
4. Same as above, but for liquid goods (for now, only fuel...)
Phaeton (0.77)
Dram (1.13)
Prometheus (1.29)
Cerberus (O.o 5.71)
Starliner (!! 5.95)
honorable mention to Gemini (6.53)
all other ships are worse, most of them much worse, also Prometheus is seemly not worth it, unless you need its combat power...
5. Same as above, but to transport passengers (crew and/or marines)
Starliner (0.88)
Nebula (2.03)
Valkyrie (2.61)
Mudskipper (4.07)
Gemini (10.44)
6. Overall good ships:
Starliner is just awesome, better than the mule for dry goods, almost better than all non-tanker ships for fuel, and more than 100% more efficient than the second place to transport passengers.
Gemini in a surprising twist (to me at least), is a reasonable ship, that has flight decks!
If you don't care about cargo transport profitability, but do care about flexbility, all combat freighters are reasonably interesting (but if you care about combat + cargo only, then mule is the ship of choice).
Mudskipper and Nebula are one of the worst "cargo" ships that still have a utility as "cargo" ships, but overall they aren't bad, having all transportation costs in mid to low range.
7. Notably non-interesting ship:
Valkyrie, if you ignore the lore (that says it can land and provide fire support on atmosphere), suck.
8. Final conclusions:
Don't ship fuel with Atlas, only Valkyrie and the shuttles are worst there.
All cargo ships cost around 75 credits to ship a passenger... don't do it (even for marines is probably unprofitable)
Did I say that shuttles suck?
Oh nevermind, what matters is that Starliner is really *** great and awesome... and now I need to grip my seat hard hoping Alex won't nerf it...
9. Random useless trivia: the term "nerf" came from Ultima Online, when they tried to balance the Katana by making it suck, players started to say that the Katana was in fact a nerf bat, because getting hit by a Katana hurt as much as getting hit by a nerf bat, the verb "to nerf" then intended to mean turn a weapon into a nerf version of the weapon.
EDIT: shepherd suck even more than shuttles.