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Suggestions / Re: Hypothetical Capital Phase-Ship
« on: February 24, 2020, 12:47:00 AM »
Damn just a few days ago I saw a tweet from Alex with a gif of a ship behind some cloud/smoke and I almost got hyped thinking it was a new phase ship (possibly capital) but it was just a mere Apogee. As for your points I agree with most of them. The idea of a ''1v1 me in phase space'' seems really interesting but kinda boring if they can't shoot. It would just be target practice then. What if targeted ships could fire all their weapons at 0.5x speed and they could still move BUT couldn't use their shields. It would be a nice counter to annoying high tech ships while you'll be still risking damage from them. I suppose you already thought of this but it would make sense for targeted ships to be unable to interact with the rest of the battle. Missiles go right through and all that fancy phase things. That ability doesn't really need inverted scaling as you mentioned because a frigate would be dead in a second, while capitals may still live after. Best just to put a flat time amount to avoid confusion.
And absolutely it would need to be at least 55 or something supplies. I think it could actually work seeing how Doom would be killed by fighters if it weren't for mines, and a capital would be threatened by mere frigates since it's slow (oh hey look accidental indirect frigate buff).
And absolutely it would need to be at least 55 or something supplies. I think it could actually work seeing how Doom would be killed by fighters if it weren't for mines, and a capital would be threatened by mere frigates since it's slow (oh hey look accidental indirect frigate buff).