... Ackchually, if AAF is considered to be a 30% boost in DPS, the identical defensive properties of the standard Eradicator must be considered. A ship that output twice as much damage is not twice as good afterall. Lanchester square law makes it square root 1.3 which should make the standard Eradictor 14% more than the pirate eradicator. So relatively speaking from 22 DP would be 19 DP. But that's a straight forward mathematical model. In starsector AAF allows a ship to frontload damage, retreat, vent and try again which makes AAF much better than such a simple mathematical analysis.
...
Lanchester's square law works in the opposite way that you applied it, a square rather than a square root. By that analysis (which doesn't take into account most things in SS like regenerating shields), a 30% increase in firepower is a 69% increase in effectiveness. I don't think this is accurate for SS, but its more accurate than taking the square root.
Not really, since Lanchester's law concerns itself if equal "strength" units which I had converted to "offence" and "defence" and concerns itself with differring numbers of equal strength units. But if that doesn't convince you, consider that a "unit" with double offence is not worth double cost of the original, and likewise a unit with double defence is not worth double cost of the original either. A unit that is now double offence and defence is not worth 4 times the original, but rather close to double. More due to granuality but lets ignore that.
What I am saying was that from a purely mathematical model point of view, a ship with 30% more offence is only worth 14% more DP, not 30%, and in any case out of the sim like conditions of where you force two opposing ships to burn into shooting range and doesn't attempt to manoeuvre, such mathematical analysis would not properly model the DP worth of starsector ships.
Anyhow, I quite like the Eagle, but the main problem is the mismatch of the weapons and turrets it has only puts it into a tend got a few configurations, either that of a short ranged SO build or of a longer ranged frigate killer. You can personally pilot the Eagle with builds like phase lance, but there are far more effective and easier to use cruisers to personally pilot, including the Eradictor itself. By the way, what planet stock the normal Eradicators? I can never seem to find them.