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Mods / Re: [0.9a] Legacy of Arkgneisis 1.3.1 [03/16/19]
« on: March 22, 2019, 08:01:58 AM »
Just gave them a try, really love the art style
I'd say they still feel quite a bit underpowered, especially early game (running Nexerelin game) where I usually go with 3-4 frigates plus a destroyer I almost feel helpless against the low tier vanilla fleets, e.g. Luddic Path and such, where with vanilla ships I have no trouble going against fleets twice my size.
Don't get me wrong, I like the comparatively low shield coverage and main HP in hull idea, but the problem is with hull tanking already being the worst tanking option to start with, and no clear edge in speed or firepower, they really have not much to go on.
Haven't played them long enough for good feedback, but my first impression would be that especially Gregory and Walsh need a speed buff to be competitive against vanilla.
I'd say they still feel quite a bit underpowered, especially early game (running Nexerelin game) where I usually go with 3-4 frigates plus a destroyer I almost feel helpless against the low tier vanilla fleets, e.g. Luddic Path and such, where with vanilla ships I have no trouble going against fleets twice my size.
Don't get me wrong, I like the comparatively low shield coverage and main HP in hull idea, but the problem is with hull tanking already being the worst tanking option to start with, and no clear edge in speed or firepower, they really have not much to go on.
Haven't played them long enough for good feedback, but my first impression would be that especially Gregory and Walsh need a speed buff to be competitive against vanilla.