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Messages - Shyguy

Pages: 1 [2] 3 4
16
Mods / Re: The Infernal Machine - Vanilla Factions Expansion Pack
« on: September 02, 2017, 10:57:33 AM »
I'm just bumping up the old mods here to see if there is going to be any responses at all

The ships of this mod now reside in the Ships and Weapons pack by Dark Skeleton Rocket Launcher Man.

17
Spoiler
822959 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.scripts.world.underworld.UW_Styx.pickLocation(UW_Styx.java:150)
   at data.scripts.world.underworld.UW_Styx.generatePt2(UW_Styx.java:108)
   at data.scripts.UnderworldModPlugin.onNewGameAfterProcGen(UnderworldModPlugin.java:212)
   at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
   at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
   at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
   at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
   at com.fs.starfarer.ui.j.super(Unknown Source)
   at com.fs.starfarer.ui.I.processInput(Unknown Source)
   at com.fs.starfarer.ui.V.o00000(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

It's a toss up between what was causing this but as it's only been happening since I updated my nex i'm afraid i'll have to leave this steaming pile of code here, also happened when I tried random sector generation with max out stations and worlds with 50% starting factions. That or Underworld is trying to forcefully spawn Styx inside the sector.

18
Are you going to make the pawn act more like the rook in terms at a later date as it currently doesn't match up to its info in the codex in anyway aside from the pocket carrier capabilities.

19
Mods / Re: [0.8.1a] Diable Avionics 1.84RC3 (16/06/2017)
« on: June 16, 2017, 01:23:38 PM »
Suffered a crash in Simulator with the battlecarrier.

Mods present in the battle as units were the Shadowyards as a pair of neriad fighters, simulator overhaul and the DA battlecarrier.


Disregard that, I must have updated my DA a few minutes before you uploaded the fighter fix and missed the new version.

Spoiler
1077608 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at data.hullmods.DiableAvionicsUniversalDecksUpgrade.advanceInCombat(DiableAvionicsUniversalDecksUpgrade.java:47)
   at com.fs.starfarer.combat.entities.Ship.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.combat.CombatState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]



20
I noticed that repairing the D mod Labrys in the previous version didn't restore its large missile hardpoint, was that resolved in the new update?
I also noticed that the D mod variant was the only one to appear in non coalition markets (unless it is just that rare) and it always and only had the destroyed weapon mounts.
The 100 point mining strength for the Maul, does it mean the Neutrino Maul or the Coalition Maul as neither seem to give more than 40 mining strength (unless i've gotten something wrong).

Thats it really, thanks for making the mind thought, the new ships add to the game in a good way.

Spoiler
The pavise is a strange creature.
[close]



21
Code
585810 [Thread-4] INFO  data.scripts.campaign.fleets.DS_FleetInjector  - Using seed -1893664465
586279 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
at data.scripts.world.systems.GKS_bases.generate(GKS_bases.java:20)
at data.scripts.world.GKS_Gen.generate(GKS_Gen.java:20)
at data.scripts.world.GKSmodPlugin.initGKSec(GKSmodPlugin.java:31)
at data.scripts.world.GKSmodPlugin.onNewGame(GKSmodPlugin.java:23)
at com.fs.starfarer.campaign.save.CampaignGameManager.o00000(Unknown Source)
at com.fs.starfarer.title.TitleScreenState.dialogDismissed(Unknown Source)
at com.fs.starfarer.ui.Oo0O.dismiss(Unknown Source)
at com.fs.starfarer.ui.impl.J.dismiss(Unknown Source)
at com.fs.starfarer.campaign.save.if.actionPerformed(Unknown Source)
at com.fs.starfarer.ui.j.super(Unknown Source)
at com.fs.starfarer.ui.I.processInput(Unknown Source)
at com.fs.starfarer.ui.V.o00000(Unknown Source)
at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
at com.fs.state.AppDriver.begin(Unknown Source)
at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)

Mod loadout is effectively the same as Remmon barring PRV Starworks and Arsenal Expansion, I was also using the random sector generator.

22
Mods / Re: [0.8.1a] Nexerelin v0.8c "Figure Eight" (fixes 2017-06-09)
« on: June 09, 2017, 02:07:56 PM »
Could you make asharu  the player home planet  for the follows on having your own faction.

Shouldn't it be a vanilla independent military the player spawns at? No offence but Asharu is a pretty crap spawn given its market rarely has anything in it worth mentioning.

23
I've got some good news about what the Mora (LP)'s ship system is:



Are we talking the kind of massive speed boost that the shark from underworld can pull off or are we talking about a slower dominator style boost?

24
Now if you wanted to go even more luddic you could always fire crewmen with plasma cutters at the enemy. Failing that ramming speed is always an option.

25
Mods / Re: [0.8.1a] Neutrino Corp. (v. 1.84RC2.1)
« on: June 08, 2017, 03:26:45 PM »
You might want to know that the Nausicas Aegis drones just fly off into endless space and don't attack, move or put shields up, on the other hand the AI seem to ignore them.

26
Mods / Re: [0.8.1a] Blackrock Drive Yards v0.9.0 (07.06.2017)
« on: June 08, 2017, 01:14:52 PM »
Spoiler
   at com.fs.util.Object.Ó00000(Unknown Source)
   at com.fs.util.Object.Ô00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.return(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.o00000(Unknown Source)
   at com.fs.starfarer.loading.LoadingUtils.Ø00000(Unknown Source)
   at com.fs.starfarer.settings.StarfarerSettings$1.loadJSON(Unknown Source)
   at data.scripts.fx_SharedLib.getBeamColors(fx_SharedLib.java:40)
   at data.scripts.plugins.FX_Plugin.advance(FX_Plugin.java:216)
   at com.fs.starfarer.title.ooOO.K$Oo.super(Unknown Source)
   at com.fs.starfarer.combat.A.new.o00000(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advanceInner(Unknown Source)
   at com.fs.starfarer.combat.CombatEngine.advance(Unknown Source)
   at com.fs.starfarer.title.TitleScreenState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

That chunk looks similar to what i've been getting trying to load a save with blackrock on it, i'll be back once I check a few things out.

Scratch that, it's not Blackrock causing it.

27
Question, does the Angon have a more damaging explosion on death than other ships as my barbarian which was about 200 away from one got utterly obliterated from full armour and hull.

Edit: Also noticed the starting ship selection not appearing in Nex, all that appears is the randomisation option, doesn't cause any crashes however so it just means you cant join as the Coalition as a starting option.

28
Mods / Re: [0.8.1a] Nexerelin v0.8 "Figure Eight" (update 2017-06-05)
« on: June 05, 2017, 04:49:16 PM »
You should be using "Redacted". 

I HAVE NO IDEA AS TO WHAT YOU COULD POSSIBLY BE TALKING ABOUT

29
Mods / Re: [0.8.1a] Nexerelin v0.8 "Figure Eight" (update 2017-06-05)
« on: June 05, 2017, 03:12:42 PM »
Large spoiler.

Spoiler
10348685 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.MarketConnectionActivityData  - Updating connection: [kanni|station_kapteyn]: trade (s: 4, l: 0), smuggling: (s: 0, l: 0)
10348781 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.StarSystemActivityTracker  - Increasing system bounty probability for Scy Ore Processing by 2.430457E-4, is now 0.08774257
10348781 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.StarSystemActivityTracker  - Increasing system bounty probability for Scy Ore Processing by 2.430457E-4, is now 0.08792485
10348781 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.StarSystemActivityTracker  - Increasing system bounty probability for Elysee by 2.430457E-4, is now 0.09608637
10348781 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.StarSystemActivityTracker  - Increasing system bounty probability for Elysee by 2.430457E-4, is now 0.09626866
10348781 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.StarSystemActivityTracker  - Increasing system bounty probability for Scy Overwatch Station by 2.430457E-4, is now 0.08804715
10348781 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.StarSystemActivityTracker  - Increasing system bounty probability for Scy Overwatch Station by 2.430457E-4, is now 0.088229425
10348781 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.StarSystemActivityTracker  - Increasing system bounty probability for Scy Volatiles Plant by 2.430457E-4, is now 0.08575446
10348782 [Thread-4] INFO  com.fs.starfarer.api.impl.campaign.shared.StarSystemActivityTracker  - Increasing system bounty probability for Scy Volatiles Plant by 2.430457E-4, is now 0.08593675
10348786 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of rare_metals on Scy Volatiles Plant (mult 0.18)
10348786 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of organics on Scy Volatiles Plant (mult 0.20)
10348786 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 54.9 of crew on Scy Volatiles Plant (mult 0.19)
10348786 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of marines on Scy Volatiles Plant (mult 0.16)
10348786 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of ore on Scy Volatiles Plant (mult 0.16)
10348786 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of rare_ore on Scy Volatiles Plant (mult 0.18)
10348786 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of ms_hdbatteries on Scy Volatiles Plant (mult 0.22)
10348786 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of saboteur on Scy Volatiles Plant (mult 0.22)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of heavy_machinery on Scy Volatiles Plant (mult 0.17)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 115.8 of fuel on Scy Volatiles Plant (mult 0.24)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of organs on Scy Volatiles Plant (mult 0.17)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of SCY_intelChip on Scy Volatiles Plant (mult 0.16)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 108.6 of supplies on Scy Volatiles Plant (mult 0.18)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of TSC_Crab on Scy Volatiles Plant (mult 0.20)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of drugs on Scy Volatiles Plant (mult 0.22)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of hand_weapons on Scy Volatiles Plant (mult 0.20)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of domestic_goods on Scy Volatiles Plant (mult 0.18)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of lobster on Scy Volatiles Plant (mult 0.17)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of agent on Scy Volatiles Plant (mult 0.21)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 64.8 of volatiles on Scy Volatiles Plant (mult 0.19)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of metals on Scy Volatiles Plant (mult 0.24)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 58.7 of food on Scy Volatiles Plant (mult 0.23)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of ms_clonedOrgans on Scy Volatiles Plant (mult 0.22)
10348787 [Thread-4] INFO  exerelin.utilities.ExerelinUtilsMarket  - Destroyed 0.0 of luxury_goods on Scy Volatiles Plant (mult 0.22)
10348787 [Thread-4] ERROR exerelin.utilities.ExerelinUtilsMarket  - java.lang.SecurityException: File access and reflection are not allowed to scripts. (java.lang.reflect.Field)
10348792 [Thread-4] INFO  exerelin.campaign.SectorManager  - Faction Scy Nation has 4 markets left
10348796 [Thread-4] INFO  exerelin.campaign.InvasionRound  - Invasion of [Scy Volatiles Plant] by Neutrino invasion fleet successful
10348797 [Thread-4] INFO  sound.O  - Cleaning up music with id [miscallenous_corvus_campaign_music.ogg]
10349238 [Thread-4] ERROR com.fs.starfarer.combat.CombatMain  - java.lang.NullPointerException
java.lang.NullPointerException
   at exerelin.campaign.fleets.RespawnFleetAI.advance(RespawnFleetAI.java:114)
   at com.fs.starfarer.campaign.BaseCampaignEntity.runScripts(Unknown Source)
   at com.fs.starfarer.campaign.BaseCampaignEntity.advance(Unknown Source)
   at com.fs.starfarer.campaign.fleet.CampaignFleet.advance(Unknown Source)
   at com.fs.starfarer.campaign.BaseLocation.advance(Unknown Source)
   at com.fs.starfarer.campaign.StarSystem.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignEngine.advance(Unknown Source)
   at com.fs.starfarer.campaign.CampaignState.advance(Unknown Source)
   at com.fs.starfarer.BaseGameState.traverse(Unknown Source)
   at com.fs.state.AppDriver.begin(Unknown Source)
   at com.fs.starfarer.combat.CombatMain.main(Unknown Source)
   at com.fs.starfarer.StarfarerLauncher$1.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
[close]

Got a crash as I entered a system which in no way shape or form had anything in it whatsoever but it seems that SCY getting its head kicked in by another faction might be responsible for this crash after they lost the volatile plant.

Mods used:
Spoiler
Arsenal Expansion 1.3.7
Dassault-Mikoyan Engineering 0.9.5b
Diable Avionics 1.83c
Interstellar Imperium 1.17.0
Neutrino Corporation 1.84-rc1
Nexerelin 0.8
Outer Rim Alliance 0.71b
SCY Nation 1.31b
Shadowyards 0.6.1.2
Ship/Weapon Pack 1.2.0
The Knights Templar 0.9.8b
Tore Up Plenty 0.8.0a
Tyrador Safeguard Coalition 1.2.0
Tyrador Safeguard Coalition 1.0.0-Nexerelin Patch
Underworld 1.1.0
Unkown Skies 0.21
Version Checker 1.7c
LazyLib 2.2
ZZ GraphicsLib 1.2.0
[close]

30
Mods / Re: [0.8.1a] Nexerelin v0.8 "Figure Eight" (update 2017-06-05)
« on: June 05, 2017, 10:30:49 AM »
Tartiflette just bumped out a few patches, that might help with the problem of hidden systems.

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